Challenging projects every programmer should try (2019)
11–20 of 346 posts
Re: Challenging projects every programmer should try (2019)
#12I'm close to absolutely certain no such design concept was involved in the original.
Re: Challenging projects every programmer should try (2019)
#13Re: Challenging projects every programmer should try (2019)
#14I’m surprised an emulator (especially Game Boy) is considered harder than a little operating system. I guess that would make sense if you’re not familiar with ASM but an OS will force you to learn that too.
An emulator already has a "spec" you have to operate to.
Re: Challenging projects every programmer should try (2019)
#15I wish every dev would try projects and things completely unrelated to computers. I enjoy being outside. These headlines “projects every dev should try” really annoy me. I try to put in enough effort at work, and that’s tough. But I have been messing with computers for over 20 years now.
Re: Challenging projects every programmer should try (2019)
#16I wish every dev would try projects and things completely unrelated to computers. I enjoy being outside. These headlines “projects every dev should try” really annoy me. I try to put in enough effort at work, and that’s tough. But I have been messing with computers for over 20 years now.
Re: Challenging projects every programmer should try (2019)
#17I think a little toy raytracer is another great thing to try out. Just something that outputs bitmap graphics of spheres and does diffuse and specular reflection, couple light sources. Should be a relatively self-limited project if you don't go too crazy with it.
Re: Challenging projects every programmer should try (2019)
#18I think a little toy raytracer is another great thing to try out. Just something that outputs bitmap graphics of spheres and does diffuse and specular reflection, couple light sources. Should be a relatively self-limited project if you don't go too crazy with it.
Re: Challenging projects every programmer should try (2019)
#19I think a little toy raytracer is another great thing to try out. Just something that outputs bitmap graphics of spheres and does diffuse and specular reflection, couple light sources. Should be a relatively self-limited project if you don't go too crazy with it.
https://raytracing-iow.shuttleapp.rs
``` curl --request POST --header 'Content-Type: application/json' --data '{"height":10,"width":10}' https://raytracing-iow.shuttleapp.rs ```
Re: Challenging projects every programmer should try (2019)
#20I think a little toy raytracer is another great thing to try out. Just something that outputs bitmap graphics of spheres and does diffuse and specular reflection, couple light sources. Should be a relatively self-limited project if you don't go too crazy with it.