"Since the whole protocol is bit-banged, it is susceptible to delays caused by other higher priority task" Ermmm no. Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Ref. me, I wrote a Java Gameboy 2BPP encoder/decoder library and have done multicore ESP32 dev. https://github.com/KodeMunkie/gameboyca…
> Ermmm no. Removing the snide 'Well, akshually...' remark from your comment makes you come across like a much better person. > Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Doesn't it? :)
ESP32 Game Boy Printer (2018)
11–17 of 17 posts
Re: ESP32 Game Boy Printer (2018)
#12"Since the whole protocol is bit-banged, it is susceptible to delays caused by other higher priority task" Ermmm no. Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Ref. me, I wrote a Java Gameboy 2BPP encoder/decoder library and have done multicore ESP32 dev. https://github.com/KodeMunkie/gameboyca…
Re: ESP32 Game Boy Printer (2018)
#13I was looking at this similar project yesterday: https://github.com/mofosyne/arduino-gameboy-printer-emulator
I also finally finished Pokemon Gen 1 recently, by using one Gameboy and the two original cartridges, in combination with an arduino to trade between them: https://github.com/pepijndevos/arduino-boy
Re: ESP32 Game Boy Printer (2018)
#14"Since the whole protocol is bit-banged, it is susceptible to delays caused by other higher priority task" Ermmm no. Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Ref. me, I wrote a Java Gameboy 2BPP encoder/decoder library and have done multicore ESP32 dev. https://github.com/KodeMunkie/gameboyca…
> Ermmm no. Removing the snide 'Well, akshually...' remark from your comment makes you come across like a much better person. > Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Doesn't it? :)
Re: ESP32 Game Boy Printer (2018)
#15Earlier quoted context omitted.
> Ermmm no. Removing the snide 'Well, akshually...' remark from your comment makes you come across like a much better person. > Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Doesn't it? :)
No it does not. If people took so much care about writing technically correct things (instead of random observation with no substance) as they did whining about irrelevant details the snark wouldn't be needed in the first place
Re: ESP32 Game Boy Printer (2018)
#16Earlier quoted context omitted.
> Ermmm no. Removing the snide 'Well, akshually...' remark from your comment makes you come across like a much better person. > Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Doesn't it? :)
No it does not. If people took so much care about writing technically correct things (instead of random observation with no substance) as they did whining about irrelevant details the snark wouldn't be needed in the first place
Re: ESP32 Game Boy Printer (2018)
#17Where's the printer part? You could connect this to a cheap chinese termal ESC/POS printer and print out the image too... there are probably libraries availble that do most of the esp32->print work.