Earlier quoted context omitted.
Is that really a fair comparison, though? The changes seen by smartphones (both hardware and software) in that period of time are much more dramatic than PCs saw in the same period. In 2009, PCs as a device category were mature already while smartphones were just getting started. Windows (and thus anything mimicking it) is also a bit of on outlier when it comes to backwards compatibility anyway. There aren’t too many…
Perhaps it's a matter of priorities. Given how much more powerful today's iPhones are compared to those from 2009, Apple could run older apps in an emulator.
High-level emulator for iPhone OS apps
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Re: High-level emulator for iPhone OS apps
#12Maybe even all the games I purchased before they were updated to include all the IAP’s.
I am so looking forward to the possibilities.
Re: High-level emulator for iPhone OS apps
#13Re: High-level emulator for iPhone OS apps
#14Re: High-level emulator for iPhone OS apps
#15Very interesting. The "why" context seems to be buried in an issue comment https://github.com/hikari-no-yume/touchHLE/issues/181#issuec... and I guess the purpose is to emulate old iOS games, from the early Cambrian explosion of ideas at the start of the App Store. This is also an era I am nostalgic for, with lots of new concepts, art pieces, and indie games, before anyone knew how to sustainably monetize, for better…
Re: High-level emulator for iPhone OS apps
#16Very interesting. The "why" context seems to be buried in an issue comment https://github.com/hikari-no-yume/touchHLE/issues/181#issuec... and I guess the purpose is to emulate old iOS games, from the early Cambrian explosion of ideas at the start of the App Store. This is also an era I am nostalgic for, with lots of new concepts, art pieces, and indie games, before anyone knew how to sustainably monetize, for better…
Re: High-level emulator for iPhone OS apps
#17Defender Chronicles, ChainRxn, Zombie Wars 2, etc. Maybe even all the games I purchased before they were updated to include all the IAP’s. I am so looking forward to the possibilities.
Re: High-level emulator for iPhone OS apps
#18Earlier quoted context omitted.
Perhaps it's a matter of priorities. Given how much more powerful today's iPhones are compared to those from 2009, Apple could run older apps in an emulator.
There’s nearly 0 demand for this why is why you can’t do this. If there was this would either be an OS feature or a very popular third party app.
Re: High-level emulator for iPhone OS apps
#19Earlier quoted context omitted.
There’s nearly 0 demand for this why is why you can’t do this. If there was this would either be an OS feature or a very popular third party app.
Designing an app to emulate iOS games would be extemely difficult, let alone allowed on the app store. Backwards compatibility requires deep forethought and careful engineering as well as draconian enforcement. I think the technical difficulty plays a huge role here, when weighed against Apple's culture (sleek, minimalist) and the impact it would have on profit.
Re: High-level emulator for iPhone OS apps
#20Defender Chronicles, ChainRxn, Zombie Wars 2, etc. Maybe even all the games I purchased before they were updated to include all the IAP’s. I am so looking forward to the possibilities.
I haven't heard or see someone mentioning Defender Chronicles for a long time now