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KSP2 is spamming the Windows Registry until the game stops working

forum.kerbalspaceprogram.com

11–20 of 306 posts

Re: KSP2 is spamming the Windows Registry until the game stops working

#11

Not surprised at all; KSP as a franchise is in the enshittification stage where they aim to invest the minimum amount of money and maximise returns. This is just simply inexcusable software engineering and quality control. Bit tangential but I'd like to remind everyone that this is the game where the lead designer (?) said that wobbly rockets and physics bugs are adding to the fun of the game, and they are implemente…

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Re: KSP2 is spamming the Windows Registry until the game stops working

#13
post #10

Earlier quoted context omitted.

Look at the reviews for KSP2. This is not even one of the larger problems with the game. They released into EA with terrible, nearly unplayable performance... on an RTX 4090! a $1600-2000 GPU that at the time was difficult to obtain even if you had the cash.

More saliently they did all that but also set a full retail price on the EA game as well.

It gets worse because they don't consider the current $50 price to be 'full price'. They claim it's the discounted EA price and full retail would be higher.

Re: KSP2 is spamming the Windows Registry until the game stops working

#14

Not surprised at all; KSP as a franchise is in the enshittification stage where they aim to invest the minimum amount of money and maximise returns. This is just simply inexcusable software engineering and quality control. Bit tangential but I'd like to remind everyone that this is the game where the lead designer (?) said that wobbly rockets and physics bugs are adding to the fun of the game, and they are implemente…

Well, I still believe it's going to be good eventually. Like KSP1, for example, or No Man's Sky. There certainly have both the resources and a guaranteed player base to make that happen.

That said, I cannot be sure of that, so I will not buy it until it is actually good.

Re: KSP2 is spamming the Windows Registry until the game stops working

#15
post #9

KSP2 had all the warning signs of being a disaster ever since the initial delays and controversies with the original studio. Unfortunately, as usual, the community put on hype blinders until it became impossible to ignore.

I knew it was going to be a disaster as soon it became obvious that it was a continuation of the old code base, which has a lot of fundamental issues.

Re: KSP2 is spamming the Windows Registry until the game stops working

#16

Not surprised at all; KSP as a franchise is in the enshittification stage where they aim to invest the minimum amount of money and maximise returns. This is just simply inexcusable software engineering and quality control. Bit tangential but I'd like to remind everyone that this is the game where the lead designer (?) said that wobbly rockets and physics bugs are adding to the fun of the game, and they are implemente…

[flagged]

> Cory Doctorow should be imprisoned for coining that lame-ass term.

And who should we prosecute for "lame-ass" ?

Re: KSP2 is spamming the Windows Registry until the game stops working

#17

Not surprised at all; KSP as a franchise is in the enshittification stage where they aim to invest the minimum amount of money and maximise returns. This is just simply inexcusable software engineering and quality control. Bit tangential but I'd like to remind everyone that this is the game where the lead designer (?) said that wobbly rockets and physics bugs are adding to the fun of the game, and they are implemente…

[flagged]

seems a bit hyperbolic, especially for a supposed free-speech bastion like HN.

Re: KSP2 is spamming the Windows Registry until the game stops working

#18

KSP2 is really becoming the premier example of "Nearly perfect labour of love's legacy ruined after being bought by a larger company." More on topic: I have no idea why one would want to use the registry to store this information.

It's far worse than that. Take-Two bought Squad and KSP along with it. Soon after they took Squad's original IP from them and gave it to Private Division to develop KSP 2. Then they poached staff from Squad. It's not like KSP 2 is developed in some innovative way, I was expecting that game like KSP 2 should have been developed in it's own engine since it's so unique among other games. But nooo. KSP 2 still uses Unity, and in worse way. You are better off installing better graphics mods on KSP.

Re: KSP2 is spamming the Windows Registry until the game stops working

#20

KSP2 is really becoming the premier example of "Nearly perfect labour of love's legacy ruined after being bought by a larger company." More on topic: I have no idea why one would want to use the registry to store this information.

It's a great example of "Quality doesn't produce market-leading returns"

Of which the consequence should be "Don't turn labors of love into businesses that demands market-leading returns"

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