Live data from Hacker News

StarCitizen Server Meshing Architecture

sc-server-meshing.info

11–20 of 143 posts

Re: StarCitizen Server Meshing Architecture

#11

I know the words on this site. But I dont know what they mean. "Quantum Economy Scaling", "Subsumption AI", "pCache". Can someone ELI5? ~Im assuming this has to do with a service mesh and kubernetes of some sort. But I'm a bit lost.~ Edit: Ah! Seems like this is a game. But I still have no idea what any of this means :)

These are basically marketing terms meant to try to explain why after 10 years and $600 million dollars in "crowdfunding" the game is still in alpha.

Re: StarCitizen Server Meshing Architecture

#12
post #6

$600M buys you a lot of TBDs apparently. If this game ever actually comes out and doesn't cure at least one type of cancer the weirdest online people are going to be furious.

Sure not everyone who bought the game or a ship at this stage has enjoyed it, but a lot of us have. Even in its unfinished state there’s a lot of fun to be had.

And, part of the game at this stage is watching it develop.

The amount raised/sold so far is massive, but people keep buying because they’re getting something out of it.

Re: StarCitizen Server Meshing Architecture

#13
post #5

I'm vaguely familiar with these topics. StarCitizen is a controversial game, if I'm not mistaken? What's this website about?

Back-end server technology, they want to make it a persistent MMO with thousands of concurrent players and effectively infinite objects in space.

But this MMO is the most expensive video game of all time (although there's others that have had more invested in them over time, I'm thinking of World of Warcraft or GTA 5, possibly upcoming titles like GTA 6), therefore the server technology also looks like some of the fanciest of all time. They have 1100 employees working on a game that's been in development for over 10 years now, funded to the tune of $600 million so far, with about 50-60 million still coming in every year just from pre-orders / donations / in-game purchases / ships for a possible game that may come out at some point.

Re: StarCitizen Server Meshing Architecture

#14

I know the words on this site. But I dont know what they mean. "Quantum Economy Scaling", "Subsumption AI", "pCache". Can someone ELI5? ~Im assuming this has to do with a service mesh and kubernetes of some sort. But I'm a bit lost.~ Edit: Ah! Seems like this is a game. But I still have no idea what any of this means :)

It's a game that will never be completed, almost a kickstarter as performance art.

The words they choose must serve the goal of their performance first, conveying technical meaning is a optional secondary requirement

Re: StarCitizen Server Meshing Architecture

#15
post #9

Judging from the games performance, this looks probably better than what their dev team has.

The game was always built for "future computers", but then, that was ten years ago. They're really putting a lot of money and effort into reporting on their progress, after a few years of radio silence. But then, they have a lot of money to burn.

Re: StarCitizen Server Meshing Architecture

#16

I know the words on this site. But I dont know what they mean. "Quantum Economy Scaling", "Subsumption AI", "pCache". Can someone ELI5? ~Im assuming this has to do with a service mesh and kubernetes of some sort. But I'm a bit lost.~ Edit: Ah! Seems like this is a game. But I still have no idea what any of this means :)

QES and SA, the latest in technology

Re: StarCitizen Server Meshing Architecture

#17
post #6

$600M buys you a lot of TBDs apparently. If this game ever actually comes out and doesn't cure at least one type of cancer the weirdest online people are going to be furious.

This game is weird. It is like not failing and failing at the same time.
Post reply on HN