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Universal Paperclips

decisionproblem.com

11–20 of 174 posts

Re: Universal Paperclips

#11
what're some other interesting "incremental games" out there these days?

for me at least, just seeing numbers go up and get huge (Swarm Simulator) doesn't really do it for me. part of what makes Universal Paperclips so good is that, like Candy Box, a huge part of the joy is uncovering entirely new gameplay systems as you progress. A Dark Room was neat in that it brought the idea of a coherent narrative that you (sometimes subtly) uncover as you progress, too.

I feel like there's a lot of room left to explore in the space: different mechanics and systems to explore (outside of just clicking and upgrading), the possibility of cooperation with other players... the browser-based incremental game is pretty versatile in what it could do.

one of the most interesting one of these I've seen is Parameters (http://nekogames.jp/swf/prm.swf — download & play locally with Ruffle or some other SWF player). it's like an abstract RPG where you go on quests (or something) by clicking squares to fill them up. it's kinda crazy to me that nobody seems to have iterated on this concept.

Re: Universal Paperclips

#12
post #7

For the impatient: the game stores much of its state in global variables which may easily be manipulated in the console.

Also note for the not-so-impatient: It's possible to play through in under 3h though (after some attempts).

Re: Universal Paperclips

#13

I remember playing this a while ago. I got to the point where I had converted all the mass in the universe to paperclips but it didn't really seem like there was a way to move forward from there, or if there was I couldn't figure it out.

There's a real ending. You'll know when you've converted literally all the mass in the universe.

Re: Universal Paperclips

#14
The paperclip maximizer is a thought experiment described by Swedish philosopher Nick Bostrom in 2003. It illustrates the existential risk that an artificial general intelligence may pose to human beings when it is programmed to pursue even seemingly harmless goals and the necessity of incorporating machine ethics into artificial intelligence design. The scenario describes an advanced artificial intelligence tasked with manufacturing paperclips. If such a machine were not programmed to value human life, given enough power over its environment, it would try to turn all matter in the universe, including human beings, into paperclips or machines that manufacture paperclips.

https://en.wikipedia.org/wiki/Instrumental_convergence#Paper...

Re: Universal Paperclips

#16

I remember playing this a while ago. I got to the point where I had converted all the mass in the universe to paperclips but it didn't really seem like there was a way to move forward from there, or if there was I couldn't figure it out.

[deleted]

Re: Universal Paperclips

#17

what're some other interesting "incremental games" out there these days? for me at least, just seeing numbers go up and get huge (Swarm Simulator) doesn't really do it for me. part of what makes Universal Paperclips so good is that, like Candy Box, a huge part of the joy is uncovering entirely new gameplay systems as you progress. A Dark Room was neat in that it brought the idea of a coherent narrative that you (some…

[deleted]

Re: Universal Paperclips

#18
post #5
post #2

RIP to the productivity all the people discovering this for the first time today.

I played it first a few years ago and was totally engrossed. A few months ago, I remembered it and thought "well maybe I'll find it again and play for a few minutes"... and then I did nothing else for the rest of the day.

This is an entire genre now called clicker games. For whatever reason, people are entranced by watching numbers get bigger. It's the same thing with RPGs.

Re: Universal Paperclips

#20
post #4

https://news.ycombinator.com/item?id=33446121 https://news.ycombinator.com/item?id=24389655 https://news.ycombinator.com/item?id=15439569 https://news.ycombinator.com/item?id=36972227 https://news.ycombinator.com/item?id=22394560 https://news.ycombinator.com/item?id=32125372 https://news.ycombinator.com/item?id=35378453 https://news.ycombinator.com/item?id=20955089 https://news.ycombinator.com/item?id=15504187 https:…

Put a blank line inbetween:)

(these are links to former discussions)

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