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DigitalOcean acquires Paperspace (YC W15) for $111M in cash

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11–20 of 98 posts

Re: DigitalOcean acquires Paperspace (YC W15) for $111M in cash

#11
The gaming community also used Paperspace sometimes for PC game streaming. It allowed users to install Steam or other clients to tap into existing libraries.

I found about it in the reddit /r/cloudygamer sub and used it temporarily on vacation to play Assassin's Creed Odyssey and it worked pretty well.

Re: DigitalOcean acquires Paperspace (YC W15) for $111M in cash

#12

How much did Paperspace raise? Was the exit dilutive? Seems it was a win all around. They raised 35M exited at 111M. Not. 10x win but not under water. https://www.crunchbase.com/organization/paperspace

Roughly how much would the founders net

It's a private transaction, so it's unknown and unless it's leaked out we are unlikely to ever know. There was a startup I was co-founder of at one point, and seven years later (about the same age as Paperspace) we sold for a similar amount, and the net of my shares was a little over $100,000. The CEO got more, other early joiners less. And among my direct knowledge of individuals in the startup community, this is not an unusual case, but rather typical. Many times companies are sold but the money goes primarily to the venture capitalists. Even seed and early round investors can get minimal or no returns after later dilution after a sale.

The "20%" case is typically the best case that happens only in the 1/10,000 chance of extreme fast growth into a new behemoth, OR where the founders are already high net worth individuals or come from high net worth families, and can provide their own money in conjunction with VCs instead of relying on them for most capital.

Because this is all private and not discussed, we tend to only hear of the very exceptional cases, and ignore the vast majority of the non-lottery winners in the startup world.

Re: DigitalOcean acquires Paperspace (YC W15) for $111M in cash

#14

Earlier quoted context omitted.

Roughly how much would the founders net

It's a private transaction, so it's unknown and unless it's leaked out we are unlikely to ever know. There was a startup I was co-founder of at one point, and seven years later (about the same age as Paperspace) we sold for a similar amount, and the net of my shares was a little over $100,000. The CEO got more, other early joiners less. And among my direct knowledge of individuals in the startup community, this is no…

If you want to share some more (approximate) numbers, I'm very curious. What equity percentage did you have at the start? And were your shares worth more at an earlier investment round than at the exit?

Re: DigitalOcean acquires Paperspace (YC W15) for $111M in cash

#15
Paperspace gives free access to Graphcore IPU nodes (with 4 IPUs each), which is pretty neat. Theoretically that is way more throughput than a Colab T4 instance.

... But in practice, I tore my hair out trying to port an actual Stable Diffusion web UI, until I hit a wall. I needed to upgrade the "Poplar SDK" or something beyond the ancient Python 3.8 version to get things working, but the download was behind some kind of corporate login.

That left a bad taste in my mouth.

Re: DigitalOcean acquires Paperspace (YC W15) for $111M in cash

#16

The gaming community also used Paperspace sometimes for PC game streaming. It allowed users to install Steam or other clients to tap into existing libraries. I found about it in the reddit /r/cloudygamer sub and used it temporarily on vacation to play Assassin's Creed Odyssey and it worked pretty well.

True, but i would say shadow.tech is way better valuable for money.

Re: DigitalOcean acquires Paperspace (YC W15) for $111M in cash

#19

The gaming community also used Paperspace sometimes for PC game streaming. It allowed users to install Steam or other clients to tap into existing libraries. I found about it in the reddit /r/cloudygamer sub and used it temporarily on vacation to play Assassin's Creed Odyssey and it worked pretty well.

I used Paperspace to do daily quests in Age of Empires 2 on a holiday once, it worked great for that.

Re: DigitalOcean acquires Paperspace (YC W15) for $111M in cash

#20
post #16

The gaming community also used Paperspace sometimes for PC game streaming. It allowed users to install Steam or other clients to tap into existing libraries. I found about it in the reddit /r/cloudygamer sub and used it temporarily on vacation to play Assassin's Creed Odyssey and it worked pretty well.

True, but i would say shadow.tech is way better valuable for money.

At the time I used Paperspace shadow was in some kind of limbo, not accepting new customers-- I'm not sure if pre-existing ones were still able to use the service.

Also Paperspace would let you choose how much GPU you needed, which seemed like a nice way to conserve costs if you were playing low-overhead games, some indies or older games, though I never used it as such.

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