Tangent but I'm holding out from learning Swift until I see how the "Cross platform UI" wars shake out. We've got at least Kotlin, Dart, and JavaScript all battling it out (via Kotlin Multiplatform, Flutter, React Native) to be the king of UI languages across all platforms. I really like Swift though (from the little I've learned), so it's too bad it doesn't really have a cross platform UI story yet. (I could learn a…
100 Days of SwiftUI
11–20 of 110 posts
Re: 100 Days of SwiftUI
#12Tangent but I'm holding out from learning Swift until I see how the "Cross platform UI" wars shake out. We've got at least Kotlin, Dart, and JavaScript all battling it out (via Kotlin Multiplatform, Flutter, React Native) to be the king of UI languages across all platforms. I really like Swift though (from the little I've learned), so it's too bad it doesn't really have a cross platform UI story yet. (I could learn a…
(as an aside I really like Swift too and have been enjoying noodling around with it as a server language. Probably rarely a wise choice given that it isn’t their focus but there is some attention given: https://swift.org/server/)
Re: 100 Days of SwiftUI
#13Tangent but I'm holding out from learning Swift until I see how the "Cross platform UI" wars shake out. We've got at least Kotlin, Dart, and JavaScript all battling it out (via Kotlin Multiplatform, Flutter, React Native) to be the king of UI languages across all platforms. I really like Swift though (from the little I've learned), so it's too bad it doesn't really have a cross platform UI story yet. (I could learn a…
I've worked in mobile since 2004 (not a typo, '04). The 'one platform to rule them all' has been just around the corner the entire time. As was already said, don't hold your breath. All of that said, if you are time constrained and really want to look at a single thing, I would go with Flutter. It impressed me when I cranked out a side project with it a year or so ago. Hopefully they continue to put effort towards it…
Re: 100 Days of SwiftUI
#14Re: 100 Days of SwiftUI
#15Tangent but I'm holding out from learning Swift until I see how the "Cross platform UI" wars shake out. We've got at least Kotlin, Dart, and JavaScript all battling it out (via Kotlin Multiplatform, Flutter, React Native) to be the king of UI languages across all platforms. I really like Swift though (from the little I've learned), so it's too bad it doesn't really have a cross platform UI story yet. (I could learn a…
I've worked in mobile since 2004 (not a typo, '04). The 'one platform to rule them all' has been just around the corner the entire time. As was already said, don't hold your breath. All of that said, if you are time constrained and really want to look at a single thing, I would go with Flutter. It impressed me when I cranked out a side project with it a year or so ago. Hopefully they continue to put effort towards it…
Re: 100 Days of SwiftUI
#16Near the very top of the page, Paul says that there is a newer version[1] and that if you're not sure, you should go with the newer version instead of this. I think with the target audience for this, you should just go immediately to the newer version[1]. 1. https://www.hackingwithswift.com/100/swiftui
Yeah, 100 Days of Swift is actually an introduction to UIKit, not the Swift language (aside from the first 10 days or so), so anyone starting fresh should do the SwiftUI version. I do wish Paul (or anyone) would write a good intro to Swift the language without any of Apple's frameworks.
Re: 100 Days of SwiftUI
#17It's a good course, I went through it and soon after had an app published in the App store. (I assume it's still not updated with the improvements that came to SwiftUI with iOS 17, but not 100% about that.)
Re: 100 Days of SwiftUI
#18Earlier quoted context omitted.
I've worked in mobile since 2004 (not a typo, '04). The 'one platform to rule them all' has been just around the corner the entire time. As was already said, don't hold your breath. All of that said, if you are time constrained and really want to look at a single thing, I would go with Flutter. It impressed me when I cranked out a side project with it a year or so ago. Hopefully they continue to put effort towards it…
The biggest problem with Flutter is Dart. Not the language specifically (it’s a nice enough flavor of C-family language), but the ecosystem. Even Swift is better in this regard. Flutter ported to TypeScript and sufficiently distanced from Google would actually be very compelling.
Re: 100 Days of SwiftUI
#19Tangent but I'm holding out from learning Swift until I see how the "Cross platform UI" wars shake out. We've got at least Kotlin, Dart, and JavaScript all battling it out (via Kotlin Multiplatform, Flutter, React Native) to be the king of UI languages across all platforms. I really like Swift though (from the little I've learned), so it's too bad it doesn't really have a cross platform UI story yet. (I could learn a…
Re: 100 Days of SwiftUI
#20Tangent but I'm holding out from learning Swift until I see how the "Cross platform UI" wars shake out. We've got at least Kotlin, Dart, and JavaScript all battling it out (via Kotlin Multiplatform, Flutter, React Native) to be the king of UI languages across all platforms. I really like Swift though (from the little I've learned), so it's too bad it doesn't really have a cross platform UI story yet. (I could learn a…