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Rio: Terminal app built over WebGPU, WebAssembly and Rust

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Re: Rio: Terminal app built over WebGPU, WebAssembly and Rust

#13

My question is what's their selling point, I used the past few years few terminals that have pretty good features: - Alacritty minimal and blazingly fast - Wezterm with batteries included - Warp even batteries included

- st, the most terminal we could fit into 3000 LOC

Re: Rio: Terminal app built over WebGPU, WebAssembly and Rust

#14
post #2

This is the first GUI app I've seen built with WebGPU. This is pretty interesting, could this be the future of cross platform GUI frameworks?

AFAIK wezterm[1] and warp[2] are built on top of the WebGPU [1] https://wezfurlong.org/wezterm/ [2] https://www.warp.dev

I thought Warp was built with GPUI from https://zed.dev/, which is built using Metal (thus macOS only).

edit: found the reference at https://twitter.com/nathansobo/status/1619398212712022017

Re: Rio: Terminal app built over WebGPU, WebAssembly and Rust

#15
post #4

Earlier quoted context omitted.

It's only available on mac

Check the roadmap, it's macOS desktop -> web browser -> linux desktop -> windows desktop -> nintendo switch (??)

I'll switch when it runs on my Tamagochi.

Re: Rio: Terminal app built over WebGPU, WebAssembly and Rust

#18
post #14

Earlier quoted context omitted.

AFAIK wezterm[1] and warp[2] are built on top of the WebGPU [1] https://wezfurlong.org/wezterm/ [2] https://www.warp.dev

I thought Warp was built with GPUI from https://zed.dev/ , which is built using Metal (thus macOS only). edit: found the reference at https://twitter.com/nathansobo/status/1619398212712022017

Thanks for the clarification.

Re: Rio: Terminal app built over WebGPU, WebAssembly and Rust

#19

[flagged]

Yeah I still can't understand the point of requiring GPU for terminals.

What webgpu needed is graphics drawing applications are most graphics drawing apps on web are still using canvas 2d or SVG, not even webgl.

If we are to build a graphic heavy tool like figma - all choices we have are mostly SVG.

Re: Rio: Terminal app built over WebGPU, WebAssembly and Rust

#20

Earlier quoted context omitted.

Check the roadmap, it's macOS desktop -> web browser -> linux desktop -> windows desktop -> nintendo switch (??)

I'll switch when it runs on my Tamagochi.

https://github.com/raphamorim/rio/blob/6443ebc7dda27041cb85e...
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