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Control Mario Kart 64 with your car over CAN bus (2016)

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Re: Control Mario Kart 64 with your car over CAN bus (2016)

#11
post #8

Earlier quoted context omitted.

I’m also of the impression that dry turning the wheel isn’t great for the tie rods. But I welcome a car person to teach me the truth.

The amount of force you're putting into the system, regardless of if the engine is running (and therefore the power steering pump is pumping) or not, is a fraction of the forces the system handles constantly while going around a corner at 60 mph or hitting a pot hole. It's perfectly fine.

Thanks! I’ll chill out about avoiding it then. What you say makes complete sense.

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#12
post #2

I love how clever this is! If I wasn’t pretty sure that gunning the engine in park repeatedly is a bad idea (and would draw more than a few stares when done from a street-parking space in Manhattan) I’d give it a try. Would very much like to see a video of someone using this.

I’m also of the impression that dry turning the wheel isn’t great for the tie rods. But I welcome a car person to teach me the truth.

Worry about your tyres.

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#13
post #9

Earlier quoted context omitted.

I’m also of the impression that dry turning the wheel isn’t great for the tie rods. But I welcome a car person to teach me the truth.

Park the car with the front tires on two pieces of cardboard (each) to limit the turning forces. I wouldn’t sweat it for the duration of demo or until you (quickly) got bored with it. You do the same everyday you parallel park a car.

Dry steering will also damage your concrete or pavement. Should probably jack your car up while doing this or turn up the sensitivity so very small inputs translate to larger turns

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#15
post #5
post #2

I love how clever this is! If I wasn’t pretty sure that gunning the engine in park repeatedly is a bad idea (and would draw more than a few stares when done from a street-parking space in Manhattan) I’d give it a try. Would very much like to see a video of someone using this.

Surely, you’d do this key on-engine off. (Key on so the CAN bus is active; engine off for obvious reasons.)

No power steering if engine is off, would be hard to play

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#16
post #8

Earlier quoted context omitted.

The amount of force you're putting into the system, regardless of if the engine is running (and therefore the power steering pump is pumping) or not, is a fraction of the forces the system handles constantly while going around a corner at 60 mph or hitting a pot hole. It's perfectly fine.

Thanks! I’ll chill out about avoiding it then. What you say makes complete sense.

Won’t damage tie rods or anything mechanical. May shorten life of tyres.

Re: Control Mario Kart 64 with your car over CAN bus (2016)

#19
post #8

Earlier quoted context omitted.

I’m also of the impression that dry turning the wheel isn’t great for the tie rods. But I welcome a car person to teach me the truth.

The amount of force you're putting into the system, regardless of if the engine is running (and therefore the power steering pump is pumping) or not, is a fraction of the forces the system handles constantly while going around a corner at 60 mph or hitting a pot hole. It's perfectly fine.

For steering you're exactly wrong. Drive an old car without power steering, on the highway you'll barely notice, but you'll be using all your might to park. It's much easier to steer a rolling tire.

Power steering systems create heat and rely on airflow for cooling...so prolonged steering back and forth in a parking space is a worst case scenario for the system.

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