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History of Video Games (1940's – 2010's) – list of firsts

ultimatehistoryvideogames.jimdofree.com

11–20 of 73 posts

Re: History of Video Games (1940's – 2010's) – list of firsts

#11
post #10

I used to play Hunter on Amiga for hours (first open world 3D game). I never understood why it took so long after Hunter for the concept of open world to really stick. https://ultimatehistoryvideogames.jimdofree.com/hunter

Why wouldn't Elite (1984) count as the first open-world 3D game.

https://en.wikipedia.org/wiki/Elite_(video_game)

Re: History of Video Games (1940's – 2010's) – list of firsts

#12
post #10

I used to play Hunter on Amiga for hours (first open world 3D game). I never understood why it took so long after Hunter for the concept of open world to really stick. https://ultimatehistoryvideogames.jimdofree.com/hunter

Why wouldn't Elite (1984) count as the first open-world 3D game. https://en.wikipedia.org/wiki/Elite_(video_game)

Don’t know. I think that history is very much a work in progress.

Hunter’s world was a bit more coherent, in that it had no “jumps”.

Re: History of Video Games (1940's – 2010's) – list of firsts

#14
I have a great supplement to this.

Back in 2000 I had a subscription to the UK PC Gamer magazine and they did a huge "Complete History Of Games" poster, with connections between everything that influenced everything else.

Imgur won't let me upload my scan of it in full resolution, but here's a lower res and still readable version of my scan: https://i.imgur.com/eZPLvMR.jpg

Re: History of Video Games (1940's – 2010's) – list of firsts

#15
This is interesting but the site is missing many important game technologies and incorrectly attributing some.

The site lists Descent 3 as being the first to have procedural texturing and yet Unreal had it in 1998.

Doom is only listed as "first game to present panoramic skies". Doom may have been the first to have ambient lighting and built to be moddable. Probably also the first LAN-based multiplayer 3D first-person shooter.

Quake is only listed as "advanced 3D first person shooter" and yet Quake had many technologies that were probably firsts as well. First ip-ip client-server 3d first person shooter, first true 3D environments in first-person shooter, first to use pre-generated lighting in combination with dynamic lighting using a surface cache, and probably more.

I may have some of these wrong, but you get the idea. The site is missing a lot.

Re: History of Video Games (1940's – 2010's) – list of firsts

#16
post #10

I used to play Hunter on Amiga for hours (first open world 3D game). I never understood why it took so long after Hunter for the concept of open world to really stick. https://ultimatehistoryvideogames.jimdofree.com/hunter

Why wouldn't Elite (1984) count as the first open-world 3D game. https://en.wikipedia.org/wiki/Elite_(video_game)

[deleted]

Re: History of Video Games (1940's – 2010's) – list of firsts

#18

This is interesting but the site is missing many important game technologies and incorrectly attributing some. The site lists Descent 3 as being the first to have procedural texturing and yet Unreal had it in 1998. Doom is only listed as "first game to present panoramic skies". Doom may have been the first to have ambient lighting and built to be moddable. Probably also the first LAN-based multiplayer 3D first-person…

>first LAN-based multiplayer 3D first-person shooter

that would be https://en.wikipedia.org/wiki/Maze_(1973_video_game), its right there on this site https://ultimatehistoryvideogames.jimdofree.com/maze-war

Re: History of Video Games (1940's – 2010's) – list of firsts

#19
post #14

I have a great supplement to this. Back in 2000 I had a subscription to the UK PC Gamer magazine and they did a huge "Complete History Of Games" poster, with connections between everything that influenced everything else. Imgur won't let me upload my scan of it in full resolution, but here's a lower res and still readable version of my scan: https://i.imgur.com/eZPLvMR.jpg

Fellow PC Gamer UK reader from the early 2000s. Funnily enough the first magazine issue I bought contained the Duke Nukem Forever announcement, which became a running gag for delayed releases for over 10 years.

Re: History of Video Games (1940's – 2010's) – list of firsts

#20
I’m sure Cunningham’s Law will deliver some improvements to this list as people trawl their youth for innovations. But one thing I think is equally interesting is the list of _lasts_ in video games. For example I’m pretty sure Frontier: Elite II was the last commercial game written by a single person, in assembly language, released on a single floppy disk. And it’s been nearly 15 years now since a single game was released without a crafting system, nobody remembers what the last one was.
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