I used to play Hunter on Amiga for hours (first open world 3D game). I never understood why it took so long after Hunter for the concept of open world to really stick. https://ultimatehistoryvideogames.jimdofree.com/hunter
History of Video Games (1940's – 2010's) – list of firsts
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Re: History of Video Games (1940's – 2010's) – list of firsts
#12I used to play Hunter on Amiga for hours (first open world 3D game). I never understood why it took so long after Hunter for the concept of open world to really stick. https://ultimatehistoryvideogames.jimdofree.com/hunter
Why wouldn't Elite (1984) count as the first open-world 3D game. https://en.wikipedia.org/wiki/Elite_(video_game)
Hunter’s world was a bit more coherent, in that it had no “jumps”.
Re: History of Video Games (1940's – 2010's) – list of firsts
#13Re: History of Video Games (1940's – 2010's) – list of firsts
#14Back in 2000 I had a subscription to the UK PC Gamer magazine and they did a huge "Complete History Of Games" poster, with connections between everything that influenced everything else.
Imgur won't let me upload my scan of it in full resolution, but here's a lower res and still readable version of my scan: https://i.imgur.com/eZPLvMR.jpg
Re: History of Video Games (1940's – 2010's) – list of firsts
#15The site lists Descent 3 as being the first to have procedural texturing and yet Unreal had it in 1998.
Doom is only listed as "first game to present panoramic skies". Doom may have been the first to have ambient lighting and built to be moddable. Probably also the first LAN-based multiplayer 3D first-person shooter.
Quake is only listed as "advanced 3D first person shooter" and yet Quake had many technologies that were probably firsts as well. First ip-ip client-server 3d first person shooter, first true 3D environments in first-person shooter, first to use pre-generated lighting in combination with dynamic lighting using a surface cache, and probably more.
I may have some of these wrong, but you get the idea. The site is missing a lot.
Re: History of Video Games (1940's – 2010's) – list of firsts
#16I used to play Hunter on Amiga for hours (first open world 3D game). I never understood why it took so long after Hunter for the concept of open world to really stick. https://ultimatehistoryvideogames.jimdofree.com/hunter
Why wouldn't Elite (1984) count as the first open-world 3D game. https://en.wikipedia.org/wiki/Elite_(video_game)
Re: History of Video Games (1940's – 2010's) – list of firsts
#17No apostrophes for decades—apostrophes are for contractions and possession. En dash with no spaces for ranges or relationships.
Re: History of Video Games (1940's – 2010's) – list of firsts
#18This is interesting but the site is missing many important game technologies and incorrectly attributing some. The site lists Descent 3 as being the first to have procedural texturing and yet Unreal had it in 1998. Doom is only listed as "first game to present panoramic skies". Doom may have been the first to have ambient lighting and built to be moddable. Probably also the first LAN-based multiplayer 3D first-person…
that would be https://en.wikipedia.org/wiki/Maze_(1973_video_game), its right there on this site https://ultimatehistoryvideogames.jimdofree.com/maze-war
Re: History of Video Games (1940's – 2010's) – list of firsts
#19I have a great supplement to this. Back in 2000 I had a subscription to the UK PC Gamer magazine and they did a huge "Complete History Of Games" poster, with connections between everything that influenced everything else. Imgur won't let me upload my scan of it in full resolution, but here's a lower res and still readable version of my scan: https://i.imgur.com/eZPLvMR.jpg