Live data from Hacker News

This Voice Doesn't Exist – Generative Voice AI

blog.elevenlabs.io

11–20 of 279 posts

Re: This Voice Doesn't Exist – Generative Voice AI

#11
Sounds damn good. Would it be possible to use your own voice for training, and replicate it?

Obviously that could come with some serious security risks, but it would also make content presentation much easier for many people. Gone are the days of doing voiceover recordings for videos.

Re: This Voice Doesn't Exist – Generative Voice AI

#12

> Not only can they be more cost-effective without compromising on quality... That feels dishonest. Even if this AI is just as good at speaking as a professional voice actor (which I'm not sold on), a voice actor does more than just read the line. In ideal circumstances, they have a lot of context for what their character is doing and feeling. Is this potentially a good option for saving money on video game voices? Q…

[deleted]

Re: This Voice Doesn't Exist – Generative Voice AI

#13

Sounds damn good. Would it be possible to use your own voice for training, and replicate it? Obviously that could come with some serious security risks, but it would also make content presentation much easier for many people. Gone are the days of doing voiceover recordings for videos.

See https://news.ycombinator.com/item?id=34309306

Re: This Voice Doesn't Exist – Generative Voice AI

#14
I'm both scared and peeking through my fingers at the thought of the evolution of vocal-tuning plugins like Melodyne. Currently you can basically draw the pitch of a vocal performance, however using AI you could re-render the wavefile and adjust more parameters than simply pitch - such as timbre, inflection, vibrato, dynamics, distortion, openness, softness, breathiness, or a bunch of other vocal attributes.

Re: This Voice Doesn't Exist – Generative Voice AI

#17
Imagine if in-game voice chat automatically converts player speech into the voice of the character they're playing -- this would resolve a lot of the gender-based harassment problems arising from competitive games requiring vocal communication, since now _everyone's_ default is hiding the actual player's voice, contrasting the "just use a voice changer if you're a girl playing" suggestion which themselves draws attention by being out of the ordinary.
Post reply on HN