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Magic3D: High-Resolution Text-to-3D Content Creation

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Re: Magic3D: High-Resolution Text-to-3D Content Creation

#11

Many moons ago my job was banging out greebles and low poly textured models for arch-viz (architectural visualisation) libraries. Think variations of "technological" shapes to provide detailing for a space ship, chair models to be used in background of render of fancy new office, or door variation number 26 type models. Yes it was as boring as it sounds. A lot of the models have ended up being used in games more rece…

It certainly seems that where there is sufficient incentive-pressure, evolutions like this will be made... and tool-chains will pop up... probably more quickly than one would think...

Such a fascinating and upside-down moment.

Re: Magic3D: High-Resolution Text-to-3D Content Creation

#12
post #4

I’m curious about how tools like this could intersect w skilled workflows in something like Rhino/Grasshopper.

Here's an example of someone already using multiple NeRF objects in Blender - https://twitter.com/jperldev/status/1594627208676605952

Re: Magic3D: High-Resolution Text-to-3D Content Creation

#15
post #2

Magic3D looks like an improvement on DreamFusion [1], so it's sad to see that the code and models are not being made public. What is public right now is StableDreamFusion [2]. It produces surprisingly good results on radially symmetrical organic objects like flowers and pineapples. You can run it on your own GPU or a colab. Or, if you just want to type a prompt into a website and see something in 3D, try our demo at…

Note that [3] https://holovolo.tv does not generate a mesh, but pipes the generated image trough a depth map estimator to create a parallax effect.

Re: Magic3D: High-Resolution Text-to-3D Content Creation

#17
post #2

Magic3D looks like an improvement on DreamFusion [1], so it's sad to see that the code and models are not being made public. What is public right now is StableDreamFusion [2]. It produces surprisingly good results on radially symmetrical organic objects like flowers and pineapples. You can run it on your own GPU or a colab. Or, if you just want to type a prompt into a website and see something in 3D, try our demo at…

the dreamfields which is the precursor to all this work is available: https://colab.research.google.com/drive/1u5-zA330gbNGKVfXMW5... the meshes are so so, resolution wise. I made a bunch of architecture studies with the dreamfields: http://delta.center/20102020-ar-platform#/architecture-ai3d/ . I can't wait until the new versions are public; they will be so useful. I did not get good results with stable dreamfusion; I thought the dreamfields were better.

Re: Magic3D: High-Resolution Text-to-3D Content Creation

#18
amazing stuff, I can't wait to use this in video. I've been having so much fun training custom stable diffusion models of people and testing people doing various things . the problem with these is that finding the right text in latent space, so im still not sure text is the right medium to generate everything, but instead as a tool to start prototyping.
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