Apple's been fairly lax lately with its checking. A friend's game that we were able to get crashing on launch 100% of the time passed through the original submit process without a peep. The same friend, just for kicks, submitted a deliberately broken app that didn't crash but showed a blank screen after launch. It also got approved without incident. It's like Apple just ran automated tests, but no human ever saw it.…
It's hit or miss. Once I made a free app that displayed a picture of a cartoon cow and made a "Moooo" sound when you turned the phone upside down. I had a toy like that as a kid. Okay, don't judge me -- but I thought I would be a fun quick idea and any kids (and even some adults) to whom I've shown the prototype loved it. I had an artist draw the cow, and bought rights to a sound I really liked. The app was rejected…
App Store Spam - 28 identical apps, one developer
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Re: App Store Spam - 28 identical apps, one developer
#12Apple's been fairly lax lately with its checking. A friend's game that we were able to get crashing on launch 100% of the time passed through the original submit process without a peep. The same friend, just for kicks, submitted a deliberately broken app that didn't crash but showed a blank screen after launch. It also got approved without incident. It's like Apple just ran automated tests, but no human ever saw it.…
I have observed the same thing. On the other hand however, when I submit my apps, somehow I always end up getting allocated to reviewers who fancy a little argument / rejection cycle about the finer details of the more exotic parts of the Human Interface Guidelines. I suspect that it relates to the price tag of the app.
Re: App Store Spam - 28 identical apps, one developer
#13Re: App Store Spam - 28 identical apps, one developer
#14Re: App Store Spam - 28 identical apps, one developer
#15Seems like a good way to do some experiments with what catches people's eyes and how much they're willing to pay for a white noise generator. If Apple's going to let him do it, more power to him.
Re: App Store Spam - 28 identical apps, one developer
#16Re: App Store Spam - 28 identical apps, one developer
#17http://www.google.ca/search?q=brighthouse+labs+site%3Aitunes...
Re: App Store Spam - 28 identical apps, one developer
#18Seems like a good way to do some experiments with what catches people's eyes and how much they're willing to pay for a white noise generator. If Apple's going to let him do it, more power to him.
If it was just about science, he could have pulled 27 of the apps a month ago.
I wouldn't say no to a peek at his download stats though. ;)
Re: App Store Spam - 28 identical apps, one developer
#19Re: App Store Spam - 28 identical apps, one developer
#20While this is obviously spam, it'd be interesting to know the results of this from an A/B testing perspective.