here's an idea: make Witcher 4 instead
CD Projekt is remaking the first Witcher game in Unreal Engine 5
11–20 of 228 posts
Re: CD Projekt is remaking the first Witcher game in Unreal Engine 5
#12I don't know why, this makes me a bit sad. You can sort of feel a game engine when you're playing a game. The GTA trilogy lost a lot when they did their remastering project with a different engine. Although I'm sure it can be done well. StarCraft remastered was done really well, but I believe they built on top of their existing engine.
Re: CD Projekt is remaking the first Witcher game in Unreal Engine 5
#13I couldn't get myself to play the first 2 Witcher games due to the dated mechanics but I watched other people stream their play throughs at the time. > [removed] the playing cards players can earn that depict pinup art of Geralt's various sexual partners. The system has been criticized over the years for treating women's bodies as a reward for player progression. This pin-up card collection of your sex partners was e…
Re: CD Projekt is remaking the first Witcher game in Unreal Engine 5
#14I don't know why, this makes me a bit sad. You can sort of feel a game engine when you're playing a game. The GTA trilogy lost a lot when they did their remastering project with a different engine. Although I'm sure it can be done well. StarCraft remastered was done really well, but I believe they built on top of their existing engine.
As someone who played a few hours of the 1st Witcher Game... Good. No one seems to care about Witcher 1's engine, because it was hot garbage. Any engine (even an off-the-shelf one like Unreal5) will be grossly superior to the trash that the original game was. This remake can have slow, barely workable controls and pretty bad graphics and still be far better than the original game. They really just need the Witcher 1…
What are these engine issues in Witcher 1 you speak of? As a player I did not notice them back in the day.
Re: CD Projekt is remaking the first Witcher game in Unreal Engine 5
#15I don't know why, this makes me a bit sad. You can sort of feel a game engine when you're playing a game. The GTA trilogy lost a lot when they did their remastering project with a different engine. Although I'm sure it can be done well. StarCraft remastered was done really well, but I believe they built on top of their existing engine.
The GTA remaster issues were hardly due to the engine. People over-focus on the engine. I wouldn't worry about this.
Re: CD Projekt is remaking the first Witcher game in Unreal Engine 5
#16sounds like bad news for their internal engineering team
Re: CD Projekt is remaking the first Witcher game in Unreal Engine 5
#17I couldn't get myself to play the first 2 Witcher games due to the dated mechanics but I watched other people stream their play throughs at the time. > [removed] the playing cards players can earn that depict pinup art of Geralt's various sexual partners. The system has been criticized over the years for treating women's bodies as a reward for player progression. This pin-up card collection of your sex partners was e…
I'm not sure "laundering reputation" is how I would frame "re-evaluating including potentially objectionable content in a remake".
Re: CD Projekt is remaking the first Witcher game in Unreal Engine 5
#18I don't know why, this makes me a bit sad. You can sort of feel a game engine when you're playing a game. The GTA trilogy lost a lot when they did their remastering project with a different engine. Although I'm sure it can be done well. StarCraft remastered was done really well, but I believe they built on top of their existing engine.
Compare with Warcraft III Reforged. Modding with the original WC3 was extremely popular: DotA started as a mod for WC3, so Blizzard should have focused on compatibility. Not doing so led to the poor reception.
Re: CD Projekt is remaking the first Witcher game in Unreal Engine 5
#19I don't know why, this makes me a bit sad. You can sort of feel a game engine when you're playing a game. The GTA trilogy lost a lot when they did their remastering project with a different engine. Although I'm sure it can be done well. StarCraft remastered was done really well, but I believe they built on top of their existing engine.
As someone who played a few hours of the 1st Witcher Game... Good. No one seems to care about Witcher 1's engine, because it was hot garbage. Any engine (even an off-the-shelf one like Unreal5) will be grossly superior to the trash that the original game was. This remake can have slow, barely workable controls and pretty bad graphics and still be far better than the original game. They really just need the Witcher 1…
Re: CD Projekt is remaking the first Witcher game in Unreal Engine 5
#20Earlier quoted context omitted.
As someone who played a few hours of the 1st Witcher Game... Good. No one seems to care about Witcher 1's engine, because it was hot garbage. Any engine (even an off-the-shelf one like Unreal5) will be grossly superior to the trash that the original game was. This remake can have slow, barely workable controls and pretty bad graphics and still be far better than the original game. They really just need the Witcher 1…
I played the Witcher 1 when it came out and thought it was a brilliant game. I haven't tried going back to it ever. It felt quite polished to me then. I'm curious what people feel isn't approachable for today's audiences. Is is merely that we are used to different visuals now? What are these engine issues in Witcher 1 you speak of? As a player I did not notice them back in the day.
I've played many 3d action-RPG games. Zelda, Monster Hunter, Dynasty Warriors, etc. etc. Witcher1's combat is by far the worst of the series.
Just... laggy, non-responsive controls. But in a bad way (ex: Monster Hunter is also laggy/non-responsive, but in a way that's "obvious" that the slowdown is purposeful and tactical. You need to be very careful about when you attack or not attack vs various monsters in that game).
Witcher 1's combat in contrast, has a lot of repetition and not a lot of depth IMO. At least, from what I remember. Witcher2 onwards had much better ideas of "fun combat" experiences.
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I can still go back to old PS2 era Dynasty Warriors, mash square and have fun. Its not about "dated graphics". I admit dynasty warriors is a mashy-heavy game with a casual mindset, but I think Witcher couldn't really decide if it wanted to be a punishing slow game (like Monster Hunter/Souls series), or a faster twitch game, and just weirdly plays in this unfun position between the two extremes.
Its fine to have a slow punishing game (Monster Hunter / Souls / etc. etc.), but you need a huge variety of bosses to keep interest. Witcher 1 felt pretty stale after a short time, since there's just not as much variety.
Somehow, I don't find Dynasty Warriors gameplay stale (despite being a square-mash simulator). I don't fully understand why however. I guess DW is more about positioning of the player-character (the enemy army is always winning where you are _not_ located, so Dynasty Warriors feels more like a firefighter simulator, where you're running around the battlefield trying to fix issues in the army... rather than really being a combat game?)