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EA: The Human Story (2004)

ea-spouse.livejournal.com

11–20 of 156 posts

Re: EA: The Human Story (2004)

#11
post #2

Needs a (2004).

And precisely because it's from 2004 there are plenty of developers who may be hearing this story for the first time.

This story, perhaps more known as "EA Spouse", was eventually attributed to Erin Hoffman [1] and made quite a splash. It gained EA a bad reputation for excessive overtime that, AFAIK, they retain to this day. It's not the only reason why EA was named the "worse company in America" in 2012, but it was among them.

[1] https://en.wikipedia.org/wiki/Erin_Hoffman

Re: EA: The Human Story (2004)

#12
This blog post is from 18 years ago so I'd be curious if any game developers can speak to the current state of affairs in the industry. It's always been notorious for overworking employees, but I'm not sure if it's to the same scale described here.

Re: EA: The Human Story (2004)

#14
FWIW I was part of the class in the resulting class action lawsuit, and got a settlement check for about $30K in 2005

I also got a ~$5K settlement check from Google around 2012 due to the illegal Steve Jobs - Eric Schmidt anti-poaching agreement, another class action lawsuit

Re: EA: The Human Story (2004)

#17
post #15

Disabling the back button on my browser limited my sympathies.

That's thanks to the many ways Livejournal has gone to shit in the eighteen years since this post was written - its creator sold it, it went through several owners, and ultimately ended up in Russian hands who have been slowly shitting it up in the many ways modern sites are garbage.

Re: EA: The Human Story (2004)

#18

at this point it feels like its immoral to not pirate AAA games. its kinda like buying products that contain palm oil. see https://en.wikipedia.org/wiki/Palm_oil#Social_and_environmen...

you can rip my cetyl alcohol based cleanser products from my cold dead hands..

Re: EA: The Human Story (2004)

#19
post #8

This was while John Riccitiello was running EA. I was there at the time and it was crazy how many people were being driven so hard. You may recognize his name now from the recent Unity/malware merger news, or maybe from calling developers who don’t extract maximum value through microtransactions “fucking idiots.”

[the 'fucking idiots' discussion https://news.ycombinator.com/item?id=32097752]

Re: EA: The Human Story (2004)

#20
post #3

EA perpetuates practices that hurt customers, too. I used to unapologetically pirate video games and only within the past two years have I finally come full circle and begun purchasing games, both new titles and older ones I had played in the past but never paid for until now. Steam has been the tool of choice for this reconciliation process. As a result, some of the hardships that paying customers encounter have bec…

>I used to unapologetically pirate video games and only within the past two years have I finally come full circle and begun purchasing games, both new titles and older ones I had played in the past but never paid for until now.

If you are buying games/software as used, do the original creators see a dime of that purchase or is it just as if you never did pay for it?

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