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The Betrayal at Krondor Help Web

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Re: The Betrayal at Krondor Help Web

#11

The book "Magician" by Raymond E. Feist, which this game came from, is a great read and interesting in as much as the book came after and grew out of a long-running RPG campaign, if I remember correctly.

It is not from the "Magician", it is set between 4th and 5th books in the main series and later was made into a novel.

Re: The Betrayal at Krondor Help Web

#12

Wish the game was remade, it has many interesting concepts, especially for its time, but the visual presentation and some gameplay elements hadn't aged well. It was an example of an early open world game. The most interesting part of the game is the first chapter. The game very directly makes you go south towards Krondor, and the path north contains some large enemy packs. But if you manage to defeat the two large en…

On the other hand, I think one of the unique(?) elements of the game was perhaps because of the rather limited visual presentation.

Betrayal at Krondor uses written descriptions of events and environments a lot. It felt natural, at least to me, perhaps partially because the graphics didn't really allow for showing a lot of detail visually. Extensive voice acting wasn't really a thing in the floppy era either.

Nowadays, with the incredibly detailed graphics and professionally voice-acted spoken dialogue of AAA games, it might seem a lot more weird if what the characters saw were described in writing.

Re: The Betrayal at Krondor Help Web

#13

Wish the game was remade, it has many interesting concepts, especially for its time, but the visual presentation and some gameplay elements hadn't aged well. It was an example of an early open world game. The most interesting part of the game is the first chapter. The game very directly makes you go south towards Krondor, and the path north contains some large enemy packs. But if you manage to defeat the two large en…

Yes, I also think that the art didn't age very well, the 3D world being quite confusing to navigate IMO.

I forked an open source reversed engineered implementation of that game some time ago, you can see it in here: https://github.com/canassa/betrayal-at-krondor

My hope was to get it working and eventualy update some of its graphics but I never had the time to properly work on it.

Re: The Betrayal at Krondor Help Web

#14
post #9

The book "Magician" by Raymond E. Feist, which this game came from, is a great read and interesting in as much as the book came after and grew out of a long-running RPG campaign, if I remember correctly.

There's also "Krondor, The Betrayal" where he turned the game back into a book! Unfortunately not as good as his earlier works.

Yeah, the later works were very much fan service. Very easy reads if you’re on a holiday though.

Re: The Betrayal at Krondor Help Web

#15
post #8

Wish the game was remade, it has many interesting concepts, especially for its time, but the visual presentation and some gameplay elements hadn't aged well. It was an example of an early open world game. The most interesting part of the game is the first chapter. The game very directly makes you go south towards Krondor, and the path north contains some large enemy packs. But if you manage to defeat the two large en…

While the game itself is not getting remade, there is an “inspired by” game in the works: https://www.callofsaregnar.com/

Damn! They managed to update the graphics while keeping the "feel" of the original game, that's quite an impresive feat.

Re: The Betrayal at Krondor Help Web

#16
post #8

Earlier quoted context omitted.

While the game itself is not getting remade, there is an “inspired by” game in the works: https://www.callofsaregnar.com/

Damn! They managed to update the graphics while keeping the "feel" of the original game, that's quite an impresive feat.

Indeed. I'm a fan of both Daggerfall and Might and Magic, so this looks seriously good.

Re: The Betrayal at Krondor Help Web

#17
post #3

Earlier quoted context omitted.

It is, would be interesting as a movie or game.

That's a good shout actually. It would make a terrific film in the right hands.

It's recently been re-optioned after the initial deal fell through to a company called Six Studios: https://www.tor.com/2022/02/03/riftwar-cycle-series-in-devel...

Re: The Betrayal at Krondor Help Web

#18

The book "Magician" by Raymond E. Feist, which this game came from, is a great read and interesting in as much as the book came after and grew out of a long-running RPG campaign, if I remember correctly.

It is not from the "Magician", it is set between 4th and 5th books in the main series and later was made into a novel.

I mean to say that Magician was the book which introduced the world.

Re: The Betrayal at Krondor Help Web

#19
This game and Might and Magic VI have always been my high water marks for computer RPGs, despite their flaws.

This website is serious nostalgia for me.

The Mordhel wordlocks from this game are a mechanic I desperately wish other games would pick up (who doesn't like riddles?).

Re: The Betrayal at Krondor Help Web

#20

Wish the game was remade, it has many interesting concepts, especially for its time, but the visual presentation and some gameplay elements hadn't aged well. It was an example of an early open world game. The most interesting part of the game is the first chapter. The game very directly makes you go south towards Krondor, and the path north contains some large enemy packs. But if you manage to defeat the two large en…

The original is on GOG, though I haven't played it and I don't know how well it is emulated.
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