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The Beautiful Diablo 2 Resurrected Machine

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Re: The Beautiful Diablo 2 Resurrected Machine

#11
post #10
post #8

Earlier quoted context omitted.

> Diablo 2 could erase weeks of work by one monster spawning an unfair combination. Only if you play Hardcore mode, which is entirely optional.

There is also an experience penalty on softcore in hell. 10% experience at lvl 98 is a few weeks of work for me.

Getting to level 99 or playing hardcore mode isn’t the objective for 99+% of players.

Diablo 2 is a fairly forgiving and moderately casual game imo. Most builds require only one skill for damage, and respeccing and how easy it is to get a character rushed means it’s easy to experiment or fix builds.

Re: The Beautiful Diablo 2 Resurrected Machine

#13
post #8

Earlier quoted context omitted.

Dark Souls lacks permadeath. People are fine with hard but ultimately fair, die and learn the patterns then eventually win. Diablo 2 could erase weeks of work by one monster spawning an unfair combination. Practically nobody is truly looking to bring that back. Though, people are fine with that work improving further runs with rogue-likes.

> Diablo 2 could erase weeks of work by one monster spawning an unfair combination. Only if you play Hardcore mode, which is entirely optional.

Hardcore mode adds huge amounts of fun to the experience. You feel so invested into what's going on, calculating how much risk you can safely manage, etc. Leaderboards are more interesting. Finding secondary gear for when your main eventually dies.

Dying because I was being stupid is just part of the fun. Re-role. Use some saved resources to skip the early grind.

Dying because server crashed, internet lagged for 6 seconds, etc. Those hurt. They are the vast majority of deaths.

Re: The Beautiful Diablo 2 Resurrected Machine

#15

I'm wondering why they even bothered with an external GPU, when an APU would have way more power than the best GPUs of the time even dreamed of.

The new game "Diablo 2:Resurrected" has more modern requirements ( i believe an NVidia GTX 1060 card for example).

Re: The Beautiful Diablo 2 Resurrected Machine

#16

I'm wondering why they even bothered with an external GPU, when an APU would have way more power than the best GPUs of the time even dreamed of.

The game mentioned is Diablo II: Resurrected. See system requirements[0].

Minimum: Nvidia GTX 660, AMD Radeon HD 7850

Recommended: Nvidia GTX 1060, AMD Radeon RX 5500 XT

They aren't terribly steep, but they are not on the same level as the original game[1]!

> DirectX compatible video card, 8MB Glide or Direct 3D compatible video card for optional 3D acceleration

[0] https://us.battle.net/support/en/article/284798

[1] https://www.pcgamer.com/diablo-2-resurrected-pc-system-requi...

Re: The Beautiful Diablo 2 Resurrected Machine

#17

> "Maybe Diablo 2 difficulty and savageness belong to another era." The popularity of the dark souls series would indicate otherwise. I feel the invisible hand of upper management here, using words like "casual" and "accessible" to justify the decision to make games "easier".

Dark Souls lacks permadeath. People are fine with hard but ultimately fair, die and learn the patterns then eventually win. Diablo 2 could erase weeks of work by one monster spawning an unfair combination. Practically nobody is truly looking to bring that back. Though, people are fine with that work improving further runs with rogue-likes.

> Though, people are fine with that work improving further runs with rogue-likes.

Sad to see people contrasting Diablo II, an actual roguelike, with "rogue-likes".

Re: The Beautiful Diablo 2 Resurrected Machine

#18
post #10

Earlier quoted context omitted.

There is also an experience penalty on softcore in hell. 10% experience at lvl 98 is a few weeks of work for me.

Getting to level 99 or playing hardcore mode isn’t the objective for 99+% of players. Diablo 2 is a fairly forgiving and moderately casual game imo. Most builds require only one skill for damage, and respeccing and how easy it is to get a character rushed means it’s easy to experiment or fix builds.

Where is Jamella Editor Resurrected? D2 was a great into to memory and hex editing as a kid :)

Edit: wouldja look at that https://github.com/dschu012/d2s

Also fun: https://d2esr.fandom.com/wiki/Eastern_Sun_Rises_Wiki

Re: The Beautiful Diablo 2 Resurrected Machine

#19
post #5
post #2

Fun read as I also played that game in the past. In the article he mentions "the game has changed" with new quests and a synergy system but these weren't added to resurrected. The extra act came with the D2:LoD expansion in 2001 and skill synergies became a thing in the 1.10 patch in 2003.

Yeah, the only real changes in the initial Resurrection release were the obvious graphical improvements, and some fairly minor quality-of-life improvements to the stash system. That said, they have started to make actual gameplay changes since then. Last month gave us the first gameplay patch to Diablo 2 since 2010: https://news.blizzard.com/en-us/diablo2/23788293/diablo-ii-r...

Weapon swap glitch was also 'fixed'

Re: The Beautiful Diablo 2 Resurrected Machine

#20

I'm wondering why they even bothered with an external GPU, when an APU would have way more power than the best GPUs of the time even dreamed of.

The game mentioned is Diablo II: Resurrected. See system requirements[0]. Minimum: Nvidia GTX 660, AMD Radeon HD 7850 Recommended: Nvidia GTX 1060, AMD Radeon RX 5500 XT They aren't terribly steep, but they are not on the same level as the original game[1]! > DirectX compatible video card, 8MB Glide or Direct 3D compatible video card for optional 3D acceleration [0] https://us.battle.net/support/en/article/284798 [1]…

That's close to Skyrim remastered requirements and that works ok on an integrated Intel.
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