Prince of Persia for Commodore 64/128 released
11–20 of 52 posts
Re: Prince of Persia for Commodore 64/128 released
#12I still have a phobic reaction seeing screenshots of this game :)
Re: Prince of Persia for Commodore 64/128 released
#13Does anyone have the article talking about Jordan and the development of this game? I was really inspired by it!
I've read it end to end. Expect it to take a day. Very inspiring.
Re: Prince of Persia for Commodore 64/128 released
#14Very nice. I'm back in my retro computing phase atm and trying to do some ports from the C64 to the MSX (fun hacking!). This is great work; any annotated assembly source?
According to the comments on the post, he'll be putting up chunks of annotated assembly. This is a seriously, seriously impressive effort.
Re: Prince of Persia for Commodore 64/128 released
#15Re: Prince of Persia for Commodore 64/128 released
#16This game really did pioneer great animation in video games (wasn't it the first one to use rotoscoping?), but damn was it punishingly hard. I still have a phobic reaction seeing screenshots of this game :)
Re: Prince of Persia for Commodore 64/128 released
#17Ohh the memories. Back in '90 or '91 I was teaching myself Turbo Pascal and completely sucking so badly at PoP that I wrote a cheat - I made a little DOS GUI save game editor that could max out your lives and/or time remaining. I released it to the wild but sadly there's no chance of finding that source again.
Re: Prince of Persia for Commodore 64/128 released
#18Re: Prince of Persia for Commodore 64/128 released
#19Does anyone have the article talking about Jordan and the development of this game? I was really inspired by it!
Detailed blog written during development starts here: http://jordanmechner.com/old-journals/ I've read it end to end. Expect it to take a day. Very inspiring.
Re: Prince of Persia for Commodore 64/128 released
#20I used to watch my dad play this when I was a little boy. When the prince landed in the spikes it would make me jump and I had to put my hands over my ears because of the scary sound. :]