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3D Web hits the big time: Google Maps on WebGL

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Re: 3D Web hits the big time: Google Maps on WebGL

#16
post #4

It looks like WebGL maps have their own GPU exclusion list, or something. I launched Chrome with --ignore-gpu-blacklist and WebGL maps still refuses to run. Chrome 14, Intel Mobile 4, Ubuntu 11.04

sadly, didn't work on my 2011 MBA with chrome 15 beta.

I concur, which is silly as webgl works great on the MBA.

Re: 3D Web hits the big time: Google Maps on WebGL

#18
post #9
post #3

> At present, the Firefox beta and Chrome support WebGL Um, Firefox has supported WebGL in release builds for quite a long time now.

Yes, but it seems Google doesn't let Firefox access MapsGL yet. Your guess as to why...

It works in my Firefox 8 (which is indeed beta). I can't think of a reason in particular, but there was probably something added in Firefox 8 that it needs (eg full CORS support or something)

edit: yep: https://developer.mozilla.org/en/WebGL/Cross-Domain_Textures (at least, that is an important WebGL feature coming in Firefox 8)

Re: 3D Web hits the big time: Google Maps on WebGL

#19
post #9

Earlier quoted context omitted.

Yes, but it seems Google doesn't let Firefox access MapsGL yet. Your guess as to why...

It works in my Firefox 8 (which is indeed beta). I can't think of a reason in particular, but there was probably something added in Firefox 8 that it needs (eg full CORS support or something) edit: yep: https://developer.mozilla.org/en/WebGL/Cross-Domain_Textures (at least, that is an important WebGL feature coming in Firefox 8)

You are correct; CORS texture support is required for WebGL maps.
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