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Video games are kinda boring

sandyuraz.com

11–20 of 130 posts

Re: Video games are kinda boring

#11
post #7

I used to think I wanted a higher purpose in games, but what I really wanted was a community with some kind of large-scale competition. The MMOFPS Planetside 2 gives me that, but I get the impression you can also get it from Eve, from competitive gaming scenes, from traditional MMOs, or even from older things like MUDs. Friendly competition with and against thousands of other people is like a higher purpose, but it's…

Play Ingress. Lots of community and large-scale competition; plus the visuals and framerates you find in the Real World while hiking to a portal are pretty impressive.

Re: Video games are kinda boring

#12
post #7

I used to think I wanted a higher purpose in games, but what I really wanted was a community with some kind of large-scale competition. The MMOFPS Planetside 2 gives me that, but I get the impression you can also get it from Eve, from competitive gaming scenes, from traditional MMOs, or even from older things like MUDs. Friendly competition with and against thousands of other people is like a higher purpose, but it's…

You would love this game called Foxhole

https://store.steampowered.com/app/505460/Foxhole/

Re: Video games are kinda boring

#14

I really do not like these type of articles. I did X, Y, Z and therefore it is justified enough for me to make overreaching claims. Video games are still very fun and very profitable for the rest of us. Wish I could mute HN accounts like I mute ppl on twitter, not enough to signal an explicit exclusion but enough for me to ignore whatever they have to say in the future because of misalignment of values in the present…

It didn't claim that video games weren't fun or profitable, and the author even admitted they'd had fun with them. It just claimed that the current status quo of them has gotten kinda stale for them.

Video games being stagnant isn't exactly a new idea; we've more or less been stuck with the same interfaces with slight improvements for twenty years now.

The author just seems burnt out.

Re: Video games are kinda boring

#15
post #2

I too have found video games boring. I want something like a MMORTS with automation and no hella long timers, on a multi faction map (4?) where you wage war and the game is intended to have an eventual total winner (maybe across 3 months?) Where wins create real consequences like buffs, resources, strategic locations etc. Then it can reset and we can play again. I could see roles and interactions playing out a lot li…

game in my comment above is basically exactly what you are describing except you play 1 soldier only

Re: Video games are kinda boring

#16

What I want is some kind of stake in the game. I don't feel compelled to clear missions and help characters in game because its all fabricated without any consequences.

I'd love to see a buildable world where the things players create are the assets in the game, and once they're destroyed, they're gone. This would give players a sense of actual scarcity and I think it would seriously affect how they play and think about the game.

Re: Video games are kinda boring

#18
The model of game where there's a big shared goal among the playerbase that they can work together in is fun and can include stuff like easter-egg hunting, solving unsolved puzzles, figuring out speedrun strategies, etc. It's exciting playing a game knowing that if you figure something out or do things right then it could be what's talked about in the game forums among the playerbase and move things forward for everyone.

Another interesting model of game is one where the act of playing it leaves you with an interesting and personal artifact, like the bases you end up making in Minecraft, the factories and lines of automation you make in Factorio, the codebase you build in Screeps, etc. These games are great for pushing you to pick up skills in building kinds of things that you find interesting but wouldn't otherwise have a good excuse to work on.

Games that don't fall into the above two models seem to mostly be about exploring the same space that everyone else does, and that kind of thing has a tendency to run out after a while and can be limited in how often they give you unique experiences. (It could be a physical carefully-constructed space in the game you're exploring, or the space of possible ways a Counterstrike match can play out, etc.) I think it's important to recognize in a game when you've finished exploring the space of the game and now only re-treading familiar ground, and to decide if you're still getting something out of that. When thinking about designing games, I wonder a lot about how to make the experience space wide and avoiding having long-time players only be re-tread familiar experiences.

Re: Video games are kinda boring

#19
I've carried around a certain kind of disappointment about video games ever since I was a kid. I knew I really liked them as a concept, but few stuck and I liked reading game magazines more.

I started playing TTRPGs like D&D with some friends about a year and a half ago. They feel closer to the ideal of what my brain wants from at least some kinds of games.

Somewhere between TTRPGs, reading (esp. fiction), and embracing balance (why have I always been looking for "that one thing" that I can put all my time into, anyway?) I feel I get at least some of what I crave from games.

Re: Video games are kinda boring

#20
post #7

I used to think I wanted a higher purpose in games, but what I really wanted was a community with some kind of large-scale competition. The MMOFPS Planetside 2 gives me that, but I get the impression you can also get it from Eve, from competitive gaming scenes, from traditional MMOs, or even from older things like MUDs. Friendly competition with and against thousands of other people is like a higher purpose, but it's…

Play Rust, it will destroy your faith in humanity.
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