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Cunningham's Law

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11–20 of 79 posts

Re: Cunningham's Law

#13
This was one of the first things I realized in my early age on the internet. I would often post straight up wrong or wildly flawed arguments that were the opposite of my actual beliefs and when people came to respond against me with well reasoned and thorough counter arguments, I would end up using their arguments as my new arguments in real life.

Re: Cunningham's Law

#14

A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…

Man, I just don't understand people who don't use ad blocking[1]. You just wrote a whole post analyzing how you are being manipulated, causing you to feel "uneasy", "impatient", so that you almost do things that are "awful and tedious". Why do people live like this? [1] You can block ads in mobile games with a proxy that takes less than a minute to set up, at least on Android.

You could probably reframe your post in positive light given that you are suggesting a pretty straightforward solution that you seem to use to help make this problem go away~

Re: Cunningham's Law

#15

A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…

Man, I just don't understand people who don't use ad blocking[1]. You just wrote a whole post analyzing how you are being manipulated, causing you to feel "uneasy", "impatient", so that you almost do things that are "awful and tedious". Why do people live like this? [1] You can block ads in mobile games with a proxy that takes less than a minute to set up, at least on Android.

I try to not use ad blocks for my work chrome profile so I understand what my users are experiencing. It is depressing to see what normal users go through in their daily lives and I hope at least I can alleviate some of frustration in the apps I work on.

Re: Cunningham's Law

#17
Same vein: the best way to get a knowledgeable person to talk about a subject is to ask an "ignorant" leading question, such as 'Don't they do x with y ?' that has an inaccuracy or just outright falsehood.

Re: Cunningham's Law

#18

A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…

Same principle applies to Let's-Players on Youtube / Twitch that play new games "non-optimally". In their comment sections you'll see people commenting about how they bought the game just to be able to play it correctly themselves, to prove to the streamer and themselves that their strategy is better.

Re: Cunningham's Law

#19

A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…

Man, I just don't understand people who don't use ad blocking[1]. You just wrote a whole post analyzing how you are being manipulated, causing you to feel "uneasy", "impatient", so that you almost do things that are "awful and tedious". Why do people live like this? [1] You can block ads in mobile games with a proxy that takes less than a minute to set up, at least on Android.

I wasn't aware you could block in-app ads. (Thanks for the heads-up!) That may be a primary reason that many don't block these ads. Browser adblockers are relatively well known, and relatively popular, but I don't think that's true of blocking in-app ads.

For in-app, there's also the tech hurdle. Now that I know there's a method, I'm tech savvy enough to search it out an implement it, but there's going to be a much higher barrier than a click-to-install browser extension which means the average user (who won't know what a proxy is to begin with) won't really have access to this method.

Re: Cunningham's Law

#20

A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…

Same principle applies to Let's-Players on Youtube / Twitch that play new games "non-optimally". In their comment sections you'll see people commenting about how they bought the game just to be able to play it correctly themselves, to prove to the streamer and themselves that their strategy is better.

They could also just watch a speed-runner to convince themselves that they will never play it optimally.
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