I'd like to point out that there is a parallel to this, that if you post something online, it's likely someome will point out how to make it better.
someone. But I might have fallen into your trap.
Cunningham's Law
11–20 of 79 posts
Re: Cunningham's Law
#12Re: Cunningham's Law
#13Re: Cunningham's Law
#14A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…
Man, I just don't understand people who don't use ad blocking[1]. You just wrote a whole post analyzing how you are being manipulated, causing you to feel "uneasy", "impatient", so that you almost do things that are "awful and tedious". Why do people live like this? [1] You can block ads in mobile games with a proxy that takes less than a minute to set up, at least on Android.
Re: Cunningham's Law
#15A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…
Man, I just don't understand people who don't use ad blocking[1]. You just wrote a whole post analyzing how you are being manipulated, causing you to feel "uneasy", "impatient", so that you almost do things that are "awful and tedious". Why do people live like this? [1] You can block ads in mobile games with a proxy that takes less than a minute to set up, at least on Android.
Re: Cunningham's Law
#16Re: Cunningham's Law
#17Re: Cunningham's Law
#18A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…
Re: Cunningham's Law
#19A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…
Man, I just don't understand people who don't use ad blocking[1]. You just wrote a whole post analyzing how you are being manipulated, causing you to feel "uneasy", "impatient", so that you almost do things that are "awful and tedious". Why do people live like this? [1] You can block ads in mobile games with a proxy that takes less than a minute to set up, at least on Android.
For in-app, there's also the tech hurdle. Now that I know there's a method, I'm tech savvy enough to search it out an implement it, but there's going to be a much higher barrier than a click-to-install browser extension which means the average user (who won't know what a proxy is to begin with) won't really have access to this method.
Re: Cunningham's Law
#20A sort of interesting "corollary" to this is something I've noticed in mobile games with in-app ads for other mobile games: The best way to attract a player isn't by showing them someone playing well, it's by showing them someone playing very bad Because these ads show demo play (usually of puzzles) where the player is making obviously bad decisions, and watching it is sort of like seeing a dozen objects in a row, bu…
Same principle applies to Let's-Players on Youtube / Twitch that play new games "non-optimally". In their comment sections you'll see people commenting about how they bought the game just to be able to play it correctly themselves, to prove to the streamer and themselves that their strategy is better.