I Spent Hundreds of Hours Working in VR
11–20 of 314 posts
Re: I Spent Hundreds of Hours Working in VR
#12This sounds awful. I already feel disconnected from the world around me, my community, nature, fresh air. Why would anyone want this for themselves? To be productive? If this is the next step in productivity, we need to start looking at how to be less productive.
I've consumed too much sci-fi to actually think that'll be what actually happens.
Re: I Spent Hundreds of Hours Working in VR
#13Re: I Spent Hundreds of Hours Working in VR
#14This is such a strange article. It doesn't present anything or explain how a VR workstation can actually work. Has anyone actually worked this way? I spent about an hour with a Vive headset and it was the most obnoxious experience I ever had. The lack of feedback, the requirements of a large room free of obstacle, the awful screen door effect, the poor precision from the dual wands. Overall, I was exhausted after jus…
> Has anyone actually worked this way? Yes =] ptom describes what this is like here: https://news.ycombinator.com/item?id=28678041
Re: I Spent Hundreds of Hours Working in VR
#15Primary work goes on an IMAX sized 2880x1800 screen in front of me divided up with TMUX and Vim. Slack in a vertical 1440 x 900 to my right, and media + reference on a drawing table oriented 1440 x 900 below where my lap would be.
Instead of a boring room in my house, I'm in a nebula that's beautiful but non-distracting.
Re: I Spent Hundreds of Hours Working in VR
#16I work in Immersed every day as a developer. It's a fantastic experience. Primary work goes on an IMAX sized 2880x1800 screen in front of me divided up with TMUX and Vim. Slack in a vertical 1440 x 900 to my right, and media + reference on a drawing table oriented 1440 x 900 below where my lap would be. Instead of a boring room in my house, I'm in a nebula that's beautiful but non-distracting.
Re: I Spent Hundreds of Hours Working in VR
#17I work in Immersed every day as a developer. It's a fantastic experience. Primary work goes on an IMAX sized 2880x1800 screen in front of me divided up with TMUX and Vim. Slack in a vertical 1440 x 900 to my right, and media + reference on a drawing table oriented 1440 x 900 below where my lap would be. Instead of a boring room in my house, I'm in a nebula that's beautiful but non-distracting.
is eye strain / head strain a problem from extended wear?
how do you deal with tracking peripheries? as mentioned in the article KBM, coffee etc.
Re: I Spent Hundreds of Hours Working in VR
#18This is such a strange article. It doesn't present anything or explain how a VR workstation can actually work. Has anyone actually worked this way? I spent about an hour with a Vive headset and it was the most obnoxious experience I ever had. The lack of feedback, the requirements of a large room free of obstacle, the awful screen door effect, the poor precision from the dual wands. Overall, I was exhausted after jus…
Re: I Spent Hundreds of Hours Working in VR
#19This sounds awful. I already feel disconnected from the world around me, my community, nature, fresh air. Why would anyone want this for themselves? To be productive? If this is the next step in productivity, we need to start looking at how to be less productive.
Re: I Spent Hundreds of Hours Working in VR
#20https://en.wikipedia.org/wiki/The_Machine_Stops#:~:text=%22T....