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Japanese game developer hasn't left the house in 10 years

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Re: Japanese game developer hasn't left the house in 10 years

#12

Earlier quoted context omitted.

I’d say it still fits the NEET/hikkikomori definition.

Doesn’t “NEET” mean “Not in education, employment, or training?”

It does, he'd still borderline fit that definition. He raised an average one year's salary for a game after ten years of self training.

Re: Japanese game developer hasn't left the house in 10 years

#14

Has anyone told this guy that it's really easy to cut your own hair? Especially if you don't need to impress anyone.

If you don't need to impress anyone, why cut it at all?

Either the daily maintenance for long hair is annoying, or the side effects from not maintaining the hair is annoying.

Re: Japanese game developer hasn't left the house in 10 years

#15

Earlier quoted context omitted.

If you don't need to impress anyone, why cut it at all?

When I first started my own consultancy, I grew my hair out. I never had long hair before and thought, "why not?" At the same time, our newly purchase house had a cockroach infestation (which the prior owners did not disclose). One morning I decided to blow-dry my hair. The dryer had a hard time starting. Then a chunk, chunk noise occurred. Finally, a stream of brown paste shot out from the dryer. I threw it away and…

A microfiber towel works pretty well to get the bulk of the water out of your hair (you basically squeeze your hair between the towel, like juicing a lemon), and then it can air-dry over the next hour or two just fine.

Re: Japanese game developer hasn't left the house in 10 years

#16

Earlier quoted context omitted.

If you don't need to impress anyone, why cut it at all?

When I first started my own consultancy, I grew my hair out. I never had long hair before and thought, "why not?" At the same time, our newly purchase house had a cockroach infestation (which the prior owners did not disclose). One morning I decided to blow-dry my hair. The dryer had a hard time starting. Then a chunk, chunk noise occurred. Finally, a stream of brown paste shot out from the dryer. I threw it away and…

Strangely appropriate username checks out

Re: Japanese game developer hasn't left the house in 10 years

#18
> The upcoming Pull Stay is, as you would expect, modeled around his principles and requires players to protect their hikikomori master by basically beating people who try entering his house for whatever reason.

I detect anger issues. And apparently he's looking for a following so that he can upgrade his status to "hikikomori master." What else do you have to do to hit the rank of master, if 10 years dedicated to the lifestyle doesn't get you there? I guess in Japan, the answer is to develop a video game.

> Since then, he's learned English, started up a YouTube channel and learned game development en route to launching his first game with the help of a Kickstarter.

Note to self. Creating a game from zero knowledge is a really long process. Maybe he should have skipped learning English.

ETA: Here's his Kickstarter link for quick reference.

https://www.kickstarter.com/projects/1363912222/pull-stay

Re: Japanese game developer hasn't left the house in 10 years

#19
post #10

Earlier quoted context omitted.

If you don't need to impress anyone, why cut it at all?

Because at some point you'll start tripping over it.

Aside from edge cases like Crystal Gayle, I'd bet few people can grow their hair long enough to trip over.

Re: Japanese game developer hasn't left the house in 10 years

#20

Has anyone told this guy that it's really easy to cut your own hair? Especially if you don't need to impress anyone.

If you don't need to impress anyone, why cut it at all?

Maybe he’s just doing it for himself? I personally don’t take care of myself in order to impress other people.
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