Live data from Hacker News

Tetr.io

tetr.io

11–20 of 146 posts

Re: Tetr.io

#11
post #10

For people on mobile like me, can someone explain what this is? The name and URL alone makes me intrigued.

> TETR.IO is a modern yet familiar online stacker. Play against friends and foes all over the world, or claim a spot on the leaderboards - the stacker future is yours!

From: https://tetr.io/about/

Re: Tetr.io

#12
post #10

For people on mobile like me, can someone explain what this is? The name and URL alone makes me intrigued.

It's just a multiplayer Tetris clone. Not a "mass" multiplayer like some other .io games, just one with match making.

Re: Tetr.io

#13
post #12
post #10

For people on mobile like me, can someone explain what this is? The name and URL alone makes me intrigued.

It's just a multiplayer Tetris clone. Not a "mass" multiplayer like some other .io games, just one with match making.

I was hoping for one big play area where everyone controlled their own pieces in real-time.

Re: Tetr.io

#14

I used to love playing Tetranet - this brings back those vibes.

Yes!! I spent _hours_ a few weeks ago trying to figure out if there was a Tetrinet equivalent these days, so if this is anywhere close I'm extremely excited.

Re: Tetr.io

#16
This is highly subjective, but I spectated a few games and the amount of shaking that is happening seems excessive to me. Maybe the kids are impressed by all the shaking going on, but I find it hard to focus when the thing I'm focusing on keeps jumping around.

On a related note, I think screenshakes are extremely overused in indie games. It's so cheap to add that it cheapens the games.

  - Threw a grenade? Boom. screenshake. 
  - Shot a bullet? Boom. screenshake. 
  - Picked up an item? Boom. screenshake. 
  - Let out a big sigh? screenshake. 
  - Physically shook your display? Double screenshake.
  - Rolled your eyes at all the screenshakes? There's a screenshake for that too
In StarCraft, the screen didn't shake even if you dropped a nuke on someone else's base. I guess the good folks at Blizzard at the time didn't watch that one GDC talk, "Juice It or Lose It", so they had to come up with a different way to make a good game.

Re: Tetr.io

#17
This is cool! I'm guessing inspired by Tetris 99 available on Nintendo Switch.

Thank you for having an anonymous mode!

edit: After playing and watching a bit it's very obvious that if you want to win you'll have to use a bot. A quick google search turns up a a couple pre-made bots you can download and start running yourself. It's fun to see bot vs bot in the multi-player quick play.

Re: Tetr.io

#19
Seems to be doing the moves server-side, even on solo mode, so with my high latency, high jitter connection it's unplayable.

Re: Tetr.io

#20

I've yet to find a tetris game that I enjoy more than the NES version, although I'm open to the possibility.

Tetris Party for Wii is well liked in our house. Adds some fun game modes and twists on the original gameplay.

Tetris 2 for SNES is different (goal is to clear certain colored blocks for each level instead of just not dying). My wife and I found it to scale well for our differing video-game skills, as I tend to be better than she is.

Post reply on HN