Prince of Persia in JavaScript
11–20 of 237 posts
I just spent the last five minutes playing this with a huge grin on my face. Thanks for the quick trip down nostalgia lane.
Re: Prince of Persia in JavaScript
#12Can you add action buttons? The directional buttons were easy enough to infer, but not sure what other types of input are possible. (I’m on mobile)
i just tried it on mobile and i am very impressed.
the movement controls are very intuitive. they don't hit accurately but they work in an intuitive way. i tapped the four directions and four quadrants of the play screen. and the character responded as i expected.
i am with you though. i have no idea how i will use the sword when i get it.
Re: Prince of Persia in JavaScript
#13I don’t know how I did it but I teleported to level 2 before even leaving the first screen of level 1.
Re: Prince of Persia in JavaScript
#14Hope you don't mind I decided to start with 9 health hearts... because I always sucked at this game...
Re: Prince of Persia in JavaScript
#15I found the input latency made this unplayable.
It was exactly the same in the original game, that what made it difficult to play back in the days
Indeed. You can compare it to emulated version. https://www.retrogames.cz/play_102-DOS.php?language=EN
Feels exactly the same.
Re: Prince of Persia in JavaScript
#16Cheats
https://princejs.com/?level=2&health=3&time=59&strength=100&...
You can change the parameters here.
Re: Prince of Persia in JavaScript
#17Re: Prince of Persia in JavaScript
#18If anyone's taking requests: Dangerous Dave/Road rash pls
Re: Prince of Persia in JavaScript
#19Re: Prince of Persia in JavaScript
#20What a nice Christmas gift! Takes me down memory lane.