This is helpful information and something I always wanted to see side-by-side. It's also very nice to see that it seems like in some cases it is worth making an Android port, but that you, even as a Java/.NET developer by profession find it more difficult to create a quality app on Android.
iPhone vs Android app sales: numbers from an indie developer
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Re: iPhone vs Android app sales: numbers from an indie developer
#12It doesn't look like this is a fair comparison. If you ported your app from IOS to Android, then presumably the IOS version has had the opportunity to gain popularity already, which the Android version has not. I'm not a mobile app dev, but I assume that it takes some time before an app can gain popularity and hit it's sales peak. It may make more sense to compare the first two weeks of IOS sales to the first two wee…
Re: iPhone vs Android app sales: numbers from an indie developer
#13Re: iPhone vs Android app sales: numbers from an indie developer
#14Any reason you didn't include iPad sales? There are also Android tablets, so unless none of your sales are for Honeycomb users it might not be a fair comparison. I'd also be interested in seeing how it changes when you take into account ad revenue and in-app purchases. Do the numbers stay as close when you add them, or does one platform take the lead?
Re: iPhone vs Android app sales: numbers from an indie developer
#15Agreed, this problem needs to be solved.
Re: iPhone vs Android app sales: numbers from an indie developer
#16There are huge issues buying content on iTunes. Apple doesn't fix it or tell you, or help you get in touch with the developer to work around it.
Re: iPhone vs Android app sales: numbers from an indie developer
#171000+ downloads of a 2.99 app in the first couple weeks is pretty impressive, well done
Re: iPhone vs Android app sales: numbers from an indie developer
#18It doesn't look like this is a fair comparison. If you ported your app from IOS to Android, then presumably the IOS version has had the opportunity to gain popularity already, which the Android version has not. I'm not a mobile app dev, but I assume that it takes some time before an app can gain popularity and hit it's sales peak. It may make more sense to compare the first two weeks of IOS sales to the first two wee…
Re: iPhone vs Android app sales: numbers from an indie developer
#19Interesting, what kind of marketing are you doing for the app? How are people hearing about it, just market searches? 1000+ downloads of a 2.99 app in the first couple weeks is pretty impressive, well done
Re: iPhone vs Android app sales: numbers from an indie developer
#20Thanks for the details. Feel like sharing numbers for the iPad too? Please?