Why would you launch with a discount?
My Steam Game Revenue Stats
11–20 of 172 posts
Re: My Steam Game Revenue Stats
#12As far as I know we users cannot see how many sales a game has from steam, so I very much appreciate the creator telling us. I often try to judge from the number of reviews if a game has made at least a few thousand bucks. This game here has 19 reviews with 420 sales, which means that 4,5% of all people have reviewed the game, which is more than I expected (I expected a ratio of about 1%). But this means that probabl…
Re: My Steam Game Revenue Stats
#13"In terms of cash, it was not worth it, if we count costs (without time) + taxes, then the “earnings” from those $632 will be lower than 0. I had lost the cash, the first month is mostly the “best” month of sales, so my next month’s sales will be worse and worse, maybe a few % of my first month. Someone might be curious why I’m still keeping early access, working on the game, to be honest, I don’t believe in some mag…
Also, the video is funny, but it really doesn't tell us anything about what you do. It doesn't show us the consequences of any of your decisions.
Anyhow, I wish the developer all the best. I hope sales to pick up and that they enjoyed making the game.
Re: My Steam Game Revenue Stats
#14I'd like to know what the numbers are like for indie devs with their own twitch channel who constantly stream the development process, establishing a fan base throughout the year(s) of development before releasing on steam.
Re: My Steam Game Revenue Stats
#15As far as I know we users cannot see how many sales a game has from steam, so I very much appreciate the creator telling us. I often try to judge from the number of reviews if a game has made at least a few thousand bucks. This game here has 19 reviews with 420 sales, which means that 4,5% of all people have reviewed the game, which is more than I expected (I expected a ratio of about 1%). But this means that probabl…
When I wrote my book, they did an early access thing at it was terrible. I was still understanding where to take my book and iterate and I was getting people telling me it sucked. Uh ya, its not finished at all yet, just v1! Not a fan. I mean I get Betas and access to things say a month or so before launch. But not during active development.
Re: My Steam Game Revenue Stats
#16>the first month of Steam early access (15.06 to 15.07 June/July) This is very confusing
Re: My Steam Game Revenue Stats
#17Don’t downplay the value to you in fixing bugs, customer support etc. you’ll be better equipped when you release a title that is successful.
Re: My Steam Game Revenue Stats
#18>the first month of Steam early access (15.06 to 15.07 June/July) This is very confusing
Re: My Steam Game Revenue Stats
#19Re: My Steam Game Revenue Stats
#20> At launch, I was selling my game for $3.5 (10% discount), then the price went back to the full price of $4. Why would you launch with a discount?