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Maplibre: community-driven Mapbox GL fork

maplibre.org

11–20 of 87 posts

Re: Maplibre: community-driven Mapbox GL fork

#12

Forgive me if obvious—where are you pulling the underlying data from? Is the data itself OS licensed?

OpenStreetMaps probably. Mapbox uses data from OSM among others when they create their tiles. https://docs.mapbox.com/help/getting-started/mapbox-data/#co...

OpenStreetMap* (no s at the end).

Re: Maplibre: community-driven Mapbox GL fork

#15

Forgive me if obvious—where are you pulling the underlying data from? Is the data itself OS licensed?

Where the SDK pulls its data from is not hardcoded.

The SDK is just a library, used to render vector map tiles, usually in the MVT-format: https://docs.mapbox.com/vector-tiles/specification/

Most maps rendered with such an SDK are based on OpenStreetMap data.

Re: Maplibre: community-driven Mapbox GL fork

#16

If it is true that Apple will soon drop OpenGL and only support Metal: Will the SDK also work on iOS and Mac then, i.e. has Metal support?

There is active development on a Metal-supporting version, yes!

https://github.com/maplibre/maplibre-gl-native/tree/metal-su... is the branch and https://github.com/maplibre/maplibre-gl-native/issues?q=is%3... are associated issues.

Re: Maplibre: community-driven Mapbox GL fork

#17
post #3

I'm one of the folks behind the fork (and part of the initial steering committee). Happy to answer any questions!

Does it support rendering of rasters? What about support on Desktop platforms?

Yes, you can render raster layers (tile sources).

https://docs.mapbox.com/mapbox-gl-js/example/map-tiles/

Re: Maplibre: community-driven Mapbox GL fork

#18
post #11

Forgive me if obvious—where are you pulling the underlying data from? Is the data itself OS licensed?

OpenStreetMap in the form of OpenMapTiles: https://openmaptiles.org/

Doesn't need to be OMT though. That's just the de facto free & open source tile generator from OSM data.

Re: Maplibre: community-driven Mapbox GL fork

#19

If it is true that Apple will soon drop OpenGL and only support Metal: Will the SDK also work on iOS and Mac then, i.e. has Metal support?

Yes, we have a beta build of the SDK with Metal support (https://github.com/maplibre/maplibre-gl-native/tree/metal-su..., https://github.com/maplibre/maplibre-gl-native/releases/tag/...). There are some minor issues we are addressing in the new release. Contributors and brave souls willing to try out the build are more than welcome :).

Re: Maplibre: community-driven Mapbox GL fork

#20

Earlier quoted context omitted.

OpenStreetMaps probably. Mapbox uses data from OSM among others when they create their tiles. https://docs.mapbox.com/help/getting-started/mapbox-data/#co...

OpenStreetMap* (no s at the end).

Sorry :p It’s ironic because I had a friend once—well we shared kitchen and bathroom in the student housing, flatmates of sorts—that used to refer to Google Maps as “Google Map” and I never corrected her because I just found that adorable for whatever reason. Lol.
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