Earlier quoted context omitted.
He's zooming in so you can see the pixels. He obviously isn't talking about putting giant, stretched-out buttons on an actual site.
Which is not what I'm talking about either. I'm just saying it's a bit ironic to need to zoom in on a button to even distinguish any quality differences and then giving the quality award to the method that isn't suitable for scaling.
Button Basics
11–20 of 25 posts
Re: Button Basics
#12The problem with image buttons like the ones shown are that they visually break when zoomed in (tested in Chrome). When I zoom in, the right side of the buttons does no longer fit perfectly with the rest of the button: it get moved by some 2 pixels up, while the rest of the button remains in place. I've experienced this problem on many websites, that's why I try to avoid composite image buttons whenever possible. Eit…
Re: Button Basics
#13Re: Button Basics
#14Re: Button Basics
#15The problem with image buttons like the ones shown are that they visually break when zoomed in (tested in Chrome). When I zoom in, the right side of the buttons does no longer fit perfectly with the rest of the button: it get moved by some 2 pixels up, while the rest of the button remains in place. I've experienced this problem on many websites, that's why I try to avoid composite image buttons whenever possible. Eit…
Stupid idea, but sadly popular.
Re: Button Basics
#16The problem with image buttons like the ones shown are that they visually break when zoomed in (tested in Chrome). When I zoom in, the right side of the buttons does no longer fit perfectly with the rest of the button: it get moved by some 2 pixels up, while the rest of the button remains in place. I've experienced this problem on many websites, that's why I try to avoid composite image buttons whenever possible. Eit…
The problem with image buttons like the ones shown are that they visually break when zoomed in Breaking features that paying users overwhelmingly do not use is not a showstopper for most businesses. I don't actively hate power-users, but if you're savvy enough to do anything other than open up the browser in the default settings and make with the clicky-clicky, you're savvy enough to undo it when you run into problem…
What I think isn't that 'the site breaks with JS off' is inherently terrible. Some sites actually do require JS - but that's far fewer than the number that think that they require JS, and completely breaking with JS off is a very distinct code smell. It says 'this person does not sweat the details.'
Re: Button Basics
#17Fyi, using Dropbox as a replacement for real image hosting (either on your own server or through a service such as S3) means that anyone at work who can't get to a Dropbox URL can't see basically anything worthwhile on your site.
Re: Button Basics
#18One downside with image buttons: they are really, really, annoying to localize. A compromise would be to have the button itself as an image and overlay the label in HTML.
Re: Button Basics
#19The problem with image buttons like the ones shown are that they visually break when zoomed in (tested in Chrome). When I zoom in, the right side of the buttons does no longer fit perfectly with the rest of the button: it get moved by some 2 pixels up, while the rest of the button remains in place. I've experienced this problem on many websites, that's why I try to avoid composite image buttons whenever possible. Eit…
Re: Button Basics
#20The problem with image buttons like the ones shown are that they visually break when zoomed in (tested in Chrome). When I zoom in, the right side of the buttons does no longer fit perfectly with the rest of the button: it get moved by some 2 pixels up, while the rest of the button remains in place. I've experienced this problem on many websites, that's why I try to avoid composite image buttons whenever possible. Eit…
> The problem with image buttons like the ones shown are that they visually break when zoomed in (tested in Chrome). When I zoom in, the right side of the buttons does no longer fit perfectly with the rest of the button: it get moved by some 2 pixels up, while the rest of the button remains in place. Using Camino (FF3 or FF3.5 engine, something like that) there isn't even a need to zoom in: the alignment is broken by…