Glad someone clarified the role playing not IBM RPG.
RPG JS: Javascript RPG (as in dragons) framework
11–17 of 17 posts
..or Rocket Propelled Grenade
Re: RPG JS: Javascript RPG (as in dragons) framework
#12I was able to save the girl. You can reset the rocks by exiting the cave.
Where did you get the music?
How long did it take to get this demo going?
Re: RPG JS: Javascript RPG (as in dragons) framework
#13This is really slick for an alpha - great job!
So testing it a bit I get a lockup in Chrome when I'm in the cave fiddling with the rocks.
And for kicks I tried it in IE9, no go. Which version of IE works right now - 8 only?
Again though, incredible job, and for an Alpha, wow impressive!
Re: RPG JS: Javascript RPG (as in dragons) framework
#14It's really cool to see that users of rpg maker xp can import their work. Unfortunately, using the rpg maker xp graphics for a web game is a violation of the license agreement the art is provided under - enter brain reserves all rights to the art and the license explicitly states that it is for use in rpg maker only.
Re: RPG JS: Javascript RPG (as in dragons) framework
#15What did they used for the docs? it's pretty neat too
There's no pointers in the source or footer.. other than a link to the sencha/extjs lib
Re: RPG JS: Javascript RPG (as in dragons) framework
#16Check: http://rpgjs.com It looks really great. I've played it to the cave.. but it somewhat bugged when I moved the rock and didn't felt like starting over ;(
Yeah, just encountered the same problem.
Re: RPG JS: Javascript RPG (as in dragons) framework
#17What did they used for the docs? it's pretty neat too http://rpgjs.com/doc/ There's no pointers in the source or footer.. other than a link to the sencha/extjs lib
I couldn't tell you directly, but it's the same format that the ExtJS docs themselves are in. I would guess that the ExtJS has some kind of documentation tool for this sort of thing.