Earlier quoted context omitted.
When the first PC with Basic launched in the 80s many people wanted to develop for it. When the iPhone Appstore launched, many people started to build apps in the ecosystem. While it might be it bit too early to compare RL to those advances in technology. I personally feel there is huge potential. I might be wrong though. And I am fine with that.
RL isn't new though, the foundational results are about 25 years old.
Introduction to Reinforcement Learning (2015)
11–20 of 45 posts
Re: Introduction to Reinforcement Learning (2015)
#12Earlier quoted context omitted.
When the first PC with Basic launched in the 80s many people wanted to develop for it. When the iPhone Appstore launched, many people started to build apps in the ecosystem. While it might be it bit too early to compare RL to those advances in technology. I personally feel there is huge potential. I might be wrong though. And I am fine with that.
RL isn't new though, the foundational results are about 25 years old.
Re: Introduction to Reinforcement Learning (2015)
#13Re: Introduction to Reinforcement Learning (2015)
#14Earlier quoted context omitted.
Does world really work like that?
When the first PC with Basic launched in the 80s many people wanted to develop for it. When the iPhone Appstore launched, many people started to build apps in the ecosystem. While it might be it bit too early to compare RL to those advances in technology. I personally feel there is huge potential. I might be wrong though. And I am fine with that.
Re: Introduction to Reinforcement Learning (2015)
#15Earlier quoted context omitted.
When the first PC with Basic launched in the 80s many people wanted to develop for it. When the iPhone Appstore launched, many people started to build apps in the ecosystem. While it might be it bit too early to compare RL to those advances in technology. I personally feel there is huge potential. I might be wrong though. And I am fine with that.
RL needs a supercomputer and its code is usually too fragile - making a trivial mistake anywhere (missing a constant multiplication, swapping the order of two consecutive lines of code etc.) would likely lead to your model never converging even if you got everything else right.
Re: Introduction to Reinforcement Learning (2015)
#16Earlier quoted context omitted.
When the first PC with Basic launched in the 80s many people wanted to develop for it. When the iPhone Appstore launched, many people started to build apps in the ecosystem. While it might be it bit too early to compare RL to those advances in technology. I personally feel there is huge potential. I might be wrong though. And I am fine with that.
RL needs a supercomputer and its code is usually too fragile - making a trivial mistake anywhere (missing a constant multiplication, swapping the order of two consecutive lines of code etc.) would likely lead to your model never converging even if you got everything else right.
Re: Introduction to Reinforcement Learning (2015)
#17Earlier quoted context omitted.
When the first PC with Basic launched in the 80s many people wanted to develop for it. When the iPhone Appstore launched, many people started to build apps in the ecosystem. While it might be it bit too early to compare RL to those advances in technology. I personally feel there is huge potential. I might be wrong though. And I am fine with that.
RL needs a supercomputer and its code is usually too fragile - making a trivial mistake anywhere (missing a constant multiplication, swapping the order of two consecutive lines of code etc.) would likely lead to your model never converging even if you got everything else right.
Re: Introduction to Reinforcement Learning (2015)
#18Earlier quoted context omitted.
RL isn't new though, the foundational results are about 25 years old.
And it feels a bit like it is stalling (at least in continuous control)
Re: Introduction to Reinforcement Learning (2015)
#19Re: Introduction to Reinforcement Learning (2015)
#20It seems like there is a lot of emphasis on "direct RL" or whatever where they don't even really think about the model much, but it's I guess often inside of the policy or something?
But it seems to me as someone who has just started learning about robotics, that I absolutely need to first verify that I have an accurate model of the environment which I can inspect. It seems like a lot of RL approaches might not even be able to supply that.
I mean what I am stuck on as far as creating a robot (or virtual robot) is having a vision system that does all of the hard things I want. I feel like if I can detect edges and surfaces and shapes in 3D, parts of objects and objects, with orientation etc., and in a way I can display and manipulate it, that level of understanding will give me a firm base to build the rest of learning and planning on.
I know all of that is very hard. It seems like they must have tried that for awhile and then kind of gave up to head down the current direction of RL? Or just decided it wasn't important. I still think it's important.