Earlier quoted context omitted.
Good enough in web design is a website that is kind of clear and kind of converts. If it's ok for the customer it's ok for me, but considering that I hardly believe it's ok for the customer here we have a big problem. And there's no such thing as a "perfect logo" :)
But conversion rates are easily measurable. in theory it's possible to offer a results based service: improved conversion rate for a fee or profit sharing.usually businesses go for this sort of arrangement because it's low risk investment. I bet there are some services like this , but i'm not sure it's a service fit for a small company: it just seems like a lot of work and takes a lot of time and traffic to do it rig…
And then, design became a commodity
11–14 of 14 posts
Re: And then, design became a commodity
#12The thing he glosses over is that most businesses don't need or even want a perfect logo - good enough is perfectly fine especially as it can be had for a tenth of the price. And that is properly a bigger change than these spec work sites.
Good enough in web design is a website that is kind of clear and kind of converts. If it's ok for the customer it's ok for me, but considering that I hardly believe it's ok for the customer here we have a big problem. And there's no such thing as a "perfect logo" :)
Re: And then, design became a commodity
#13Earlier quoted context omitted.
Good enough in web design is a website that is kind of clear and kind of converts. If it's ok for the customer it's ok for me, but considering that I hardly believe it's ok for the customer here we have a big problem. And there's no such thing as a "perfect logo" :)
Unless the logo is extremely bad it won't effect conversation, and it's more important to be able to change parts of the rest of the graphics cheaply for ab testing purposes than devine the result initially (a great design can improve conversation say 15% better than the result from one of those sites, but that can be done with a few an tests).
Re: And then, design became a commodity
#14Everything is a commodity. When you hire an employee, you hire a probabilistic machine that may produce stuff closer to what you want. When you contract out, then you pay a probabilistic machine that may produce what you have specified which hopefully was what you wanted.
Well, no. That's a very unhelpful generalization that tries to subvert an established nomenclature for an easy, hip-sounding soundbite. The term "commodity" is very precisely defined and has nothing to do with "hiring probabilistic machines".
A commodity is a product which can be supplied and purchased at no difference in quality. It doesn't matter if I buy petroleum from maker A or maker B, because both are, to the extent that I care, petroleum. Commodities allow you to deal with abstract notions of goods, separate from the physical goods, thereby fundamentally changing the way you trade goods, since (for example) you can buy from the cheapest supplier and sell to the highest bidder, with no concern for the actual stuff being exchanged.