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Launch HN: Cohere (YC S20) – Real-time user support for web apps

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Re: Launch HN: Cohere (YC S20) – Real-time user support for web apps

#14
> Pointing things out over Zoom screenshare is highly time consuming ("click the 4th checkbox on the right", "click the handle and drag")

There are also accessibility issues, on both sides of the connection. For example, if the person providing support is blind, image-based screen sharing is completely unusable; they would have to ask the customer to run a screen reader and share audio (or more likely, they just wouldn't be able to get a job providing remote support in the first place, even if they're technically proficient). If the person receiving support is blind, or has some other disability, it may be challenging for them to get the person providing support to give them instructions that work for them.

In principle, this DOM-sharing approach could solve these problems. Implementing a shared cursor in an accessible way could be an interesting challenge though.

Re: Launch HN: Cohere (YC S20) – Real-time user support for web apps

#18

> Pointing things out over Zoom screenshare is highly time consuming ("click the 4th checkbox on the right", "click the handle and drag") There are also accessibility issues, on both sides of the connection. For example, if the person providing support is blind, image-based screen sharing is completely unusable; they would have to ask the customer to run a screen reader and share audio (or more likely, they just woul…

We're looking for ways to reduce the friction needed to get support, and this is a super interesting use case we haven't thought of!

Re: Launch HN: Cohere (YC S20) – Real-time user support for web apps

#20

If you want to make your app respond to clicks etc. , do you have to add anything to the jsx? I'm curious how interaction works. This is very cool btw, at first I was imagining you're server signaling WebRTC sessions between people.

No changes should be needed! We wrote some gnarly stuff to make forwarding inputs work across a variety of frameworks. This includes a bunch of React-specific hacks to support the synthetic event system, and some locks to ensure that people can't override each other's scrolling or typing inputs.
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