Facebook account now required to login to Oculus devices
11–20 of 1001 posts
I made an FB account just for Oculus apps that need it. It has no personal information about me except email address.
Re: Facebook account now required to login to Oculus devices
#12This is sad to me. I would like hardware to be hardware and services to be services and I don't want a piece of hardware to require a particular service, particularly when the hardware is of general purpose. I can accept that an XBox wants an XBox live account because an XBox is for one thing, playing games. An Oculus device really ought to just be a display peripheral that is used for communications, for content creation, and yes games. I want something like that to be as open as possible.
Re: Facebook account now required to login to Oculus devices
#13Palmer Luckey, the original creator had this to say over on /r/oculus:
I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it would continue to be the case for a variety of reasons. In hindsight, the downvotes from people with more real-world experience than me were definitely justified.
A few examples below so people won't make up their own version of what I actually said:
- I guarantee that you won't need to log into your Facebook account every time you wanna use the Oculus Rift.
- You will not need a Facebook account to use or develop for the Rift
- Nope. That would be lame.
- I promise.
Source: https://www.reddit.com/r/oculus/comments/ic4ye1/new_oculus_u...Re: Facebook account now required to login to Oculus devices
#14Pretty much exactly what I was afraid of when they were first acquired, and what they initially promised they wouldn't do. Looks like the success of the Quest has emboldened the reinholders. That as of this posting, 100% of the comments are a variation of 'WTF', it's pretty telling they felt they could get away with it regardless.
Re: Facebook account now required to login to Oculus devices
#15>If you’re an existing user and choose not to merge your accounts, you can continue using your Oculus account for two years. At least this gives me enough time to sell my Oculus and buy from another company.
Yeah, they just lowered the resale value of your hardware... HTC Vive it is then.
Re: Facebook account now required to login to Oculus devices
#16My monitor, mouse and keyboard don't require any accounts (yet?), why does a device with two monitors and motion sensors require it?
>My monitor, mouse and keyboard don't require any accounts (yet?) I take it you don't have any Razer devices.
The Razer accounts are in no way mandatory. They just have an app that auto-updates drivers (and probably does a lot of data mining) but you don't need to use it to use the device. It is a funny comment though, I laughed when I read it.
Re: Facebook account now required to login to Oculus devices
#17How to immediately lose a segment of your customers? Hmmm ah yes, require FB for login! Way to go!
Re: Facebook account now required to login to Oculus devices
#18They should shape the Oculus Quest like an Alien Facehugger. https://www.getdigital.eu/Alien-Facehugger-Plush.html
This TBH
Re: Facebook account now required to login to Oculus devices
#19Well, as someone who has been social media free since 2015 this really just encourages my feeling that I must not need one. (Even though I want some VR setup )
Re: Facebook account now required to login to Oculus devices
#20Welp...I now have an Oculus Rift S for sale.