A browser plugin for Unity
11–20 of 40 posts
Re: A browser plugin for Unity
#12Earlier quoted context omitted.
I don’t believe servo is ever intended to be more then a testbed for integrating components into Firefox core. It’s modular, and pieces of it have already been merged and are used in Firefox. So my interpretation of this is that they are using their more modern code to test out this feature and if it’s solid enough and useful enough it can be pulled into core.
I thought they _originally_ intended for servo to perhaps someday be its own thing; I had this impression specifically because I think they had at some point aspirations for servo to have a stable embedding API (to let other applications use it as a rendering engine). Of course I don't think that's the case anymore.
Re: A browser plugin for Unity
#13Re: A browser plugin for Unity
#14You can also render Unity inside of Firefox. Infinite recursion potential.
Re: A browser plugin for Unity
#15Re: A browser plugin for Unity
#16The current title here on HN of “Firefox in Unity” is incorrect. This is based on Servo, not Firefox. From what I understand as a very casual observer that hasn’t been keeping up with things, Servo’s architecture is rather more conducive to this application both in embedding convenience and rendering, being able to render pages in a way that will make them perfect quality regardless of your 3D perspective, whereas I…
Yes, rendering HTML/CSS using solely Unity's backend is problematic at best.
For the Unreal Engine though it is perfectly feasible.
Here is Sciter Engine (HTML/CSS/script) rendered directly into DirectX scene: https://sciter.com/see-sciter-lite-unreal-engine-in-theaters... using Sciter's DX rendering backend.
Re: A browser plugin for Unity
#17The current title here on HN of “Firefox in Unity” is incorrect. This is based on Servo, not Firefox. From what I understand as a very casual observer that hasn’t been keeping up with things, Servo’s architecture is rather more conducive to this application both in embedding convenience and rendering, being able to render pages in a way that will make them perfect quality regardless of your 3D perspective, whereas I…
"Please use the original title, unless it is misleading or linkbait; don't editorialize."
Re: A browser plugin for Unity
#18Re: A browser plugin for Unity
#19It enabled a lot of easy 'shared experiences'. eg: Watching a live video stream of an event with people, or group presentations etc.
Re: A browser plugin for Unity
#20What are the security guarantees about this?