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How to build a great mobile development team

areallybadidea.com

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Re: How to build a great mobile development team

#11
post #7
post #5

Earlier quoted context omitted.

Agreed. We don't consider Android and iOS programmers interchangable (except in so far as we consider all programmers at JTV to largely be generalists who can work on whatever they put their minds to). Android and iPhone are different platforms with their own gotchas that just happen to share some form factors and styles of interface elements. When we do product design we design for each separately.

WebOS/Bada/Android(Linux), WindowsPhone(CE) and iOS(Mach) are all very different. Each platform uses its own string class, threading logic and UI layer. The lack of standardization is almost bizarre when you factor in HTML5. This results in lots of developers sitting on the fence. Five platforms, five compilers, five api´s... yet everything runs on 32bit ARM, uses ANSI/ISO C-like syntax and reads UTF8 over HTTP. I tr…

> The lack of standardization is almost bizarre when you factor in HTML5

I have a feeling we'll one day look a back on this period as a time of mass insanity when just as we nearly attained the dream of a cross platform stack that could run and work well anywhere we all enthusiastically threw it away and enslaved ourselves to the horror of splintered, incompatible technologies.

Re: How to build a great mobile development team

#12
post #3

It never ceases to amaze me how companies will spend months trying to find someone with skills that take weeks to learn.

It may take weeks to learn for the right person. But I doubt the right person is available. Do you know any really good developer who isn't really busy?

Me. I leaved my job today. :-)
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