Building a business that relies on a platform you can’t function without is irresponsible. It’s not just bad for you because of how fragile it makes your business but it’s also bad for everyone else because it normalizes it and makes building stable businesses harder.
...but he can function without it. He built a replacement.
Microsoft cut off game maker's revenue stream, so he built his own replacement
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Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#12Building a business that relies on a platform you can’t function without is irresponsible. It’s not just bad for you because of how fragile it makes your business but it’s also bad for everyone else because it normalizes it and makes building stable businesses harder.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#13I don't feel bad for the game developer. Its business model is to publish simple classic games, but with ads.
Is this not precisely what Microsoft is doing?
I haven't played game of solitaire since Windows 7 because I'm not going to watch a 15-30 second preroll video advertisement in order to play the Microsoft Solitaire Collection.
And I'm certainly not going to pay monthly to avoid ads for games that used to be included with the OS without advertisements.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#14Building a business that relies on a platform you can’t function without is irresponsible. It’s not just bad for you because of how fragile it makes your business but it’s also bad for everyone else because it normalizes it and makes building stable businesses harder.
And yes, I'm deeply frustrated with Apple and Google for so forceably locking everyone into their walled gardens.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#15Building a business that relies on a platform you can’t function without is irresponsible. It’s not just bad for you because of how fragile it makes your business but it’s also bad for everyone else because it normalizes it and makes building stable businesses harder.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#16Building a business that relies on a platform you can’t function without is irresponsible. It’s not just bad for you because of how fragile it makes your business but it’s also bad for everyone else because it normalizes it and makes building stable businesses harder.
So, computers, phones, internet, electricity? I agree to an extent, but there comes a time rolling your own is nonsensical.
I know not every dev can afford a PM but every dev can afford to take a few minutes to do a risk document and check in with it every month or two. It seems to me there really was not a good business case for investing in Microsoft's ad platform to begin with.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#17Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#18Building a business that relies on a platform you can’t function without is irresponsible. It’s not just bad for you because of how fragile it makes your business but it’s also bad for everyone else because it normalizes it and makes building stable businesses harder.
What's the alternative for native mobile apps today? Roll your own smartphone OS? And yes, I'm deeply frustrated with Apple and Google for so forceably locking everyone into their walled gardens.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#19Earlier quoted context omitted.
As long as there's an option to remove them, I look at ad-supported games as a demo. I'll always gladly pay to remove the ads if I like the game enough to play it more than a couple times.
The ad-supported version can be a disaster for your privacy though.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#20Building a business that relies on a platform you can’t function without is irresponsible. It’s not just bad for you because of how fragile it makes your business but it’s also bad for everyone else because it normalizes it and makes building stable businesses harder.
So, computers, phones, internet, electricity? I agree to an extent, but there comes a time rolling your own is nonsensical.
a) Well functioning markets (cars, phones, email, web hosting, computers, delivery services)
b) Well regulated markets or public services (electricity or telecom in Europe, well entrenched public data such as SEC filings, open banking in the UK)
c) Broken markets ruled by all-powerful oligopolists (app stores, online marketplaces like Amazon/eBay, game consoles, search advertising, social networks)
In terms of dependency risk it's clearly c > b > a.