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Google says game developers can rely on ads for income

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Re: Google says game developers can rely on ads for income

#11
post #9

Who clicks on ads when playing games? I wonder how many of these are accidental click (accidental touches on a phone are a lot easier than accidental mouse clicks). Does anyone have conversion data on clickthroughs from game ads?

My last startup had 181 mobile AdWords clicks, but none of them converted. Our AdWords guy hadn't even known our content network ads were being displayed on mobile devices. Given that our product was a niche B2B product that appealed to maybe 1 person in 100,000, I'm guessing that all these clicks were accidental. We had 20,764 impressions and 181 clicks, for a CTR of 0.87%, which is a lot of accidental clicks. The r…

I saw the exact same thing. I had something like 1.25%-1.5% CTR from the mobile network, with no conversions. It was pretty terrible, and I disabled advertising on mobile networks (on by default) to save the wasted funds.

I've also now seen hundreds of networks where I get 100% CTR (2-3 impressions, all leading to clicks) on what are obviously junk/spam sites. Each of these only cost me a couple quarters, but it quickly adds up.

Re: Google says game developers can rely on ads for income

#12
post #3

When are we going to stop referring to the developer of apps like "Ant Smasher" as game developers? If I spend the time and resources to develop a real game, something that gamers will come back to after a few days, I'm not going to rely on ad revenue. Ant Smasher is not a game, it's a casual entertainment app.

Casual games are real games even if they don't have significant replayability (though some do).
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