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Crysis (EA game) leak

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11–20 of 26 posts

Re: Crysis (EA game) leak

#11
post #9

Earlier quoted context omitted.

They're probably trying a lot of things... that message there, blaming piracy, it's not meant for you. It's also not meant for people who play console games but don't use the internet much and don't know how to use a torrent site. It's meant for the marginal person who could go either way - who might grudgingly torrent a movie or music album that can't be bought in his home country, but feels guilty about it and want…

> There's people who are going to buy, no matter what Most of those people do it out of convenience. They want to play on their console, in the living room with the big screen, and they don't want to fuck around with torrenting ISOs and hacking their machine so it can play copied games. Next to convenience, morality takes a distant second place; they probably pirate music and movies without hesitation. But fans of Cr…

I, for one, will certainly buy it. I am a programmer myself and I want other people to pay money for my work--hence, I can't justify not paying for other people's work.

I also believe that polishing up a game is just about the most agonizing--and important--work there is (in the games industry). Polish makes all the difference in games. Downoading a pirated pre-release, under-polished version of a game is getting you a sub-par, less fun version of the game and thus undermines the very reason to play the game: to have fun.

Re: Crysis (EA game) leak

#12

That's a weirdly worded paragraph. The first three sentences are fine, then the fourth sentence is marketing copy awkwardly squeezed in ("Nanosuit lets you be the weapon as you defend NYC from an alien invasion"), then closes with a generic statement about piracy. Will be interesting to see what effects this has, though. Apart from the simple fact of early availability to pirates, these kinds of leaks can change the…

I highly disliked Far Cry, it was the epitome of graphics over gameplay. The graphics were astounding, but the gameplay was a tedious uncoordinated piece of crap. Story basically had all the point of a Mario game, stealth didn't exist as the AI could seemingly spot you from 200ft away with their backs turned (maybe a little exaggeration).

I disliked the game so much that I've essentially avoided any game with 'Cry' in it since playing Far Cry.

IMO the best outcome for EA would be a pre-release that with such great reviews that I would actually consider playing the demo, although that still requires the HDD space that I'd likely prefer to waste on a blu-ray rip of virtually any movie as I'd expect it to entertain me for longer (I love the 5hr gameplay that most FPS now provide, real 'bang' for my buck when I can usually spend less for an RPG that'll give me anywhere from >20 to 100 hours like Mass Effect/Dragon Age)

Re: Crysis (EA game) leak

#13
post #9

Earlier quoted context omitted.

> There's people who are going to buy, no matter what Most of those people do it out of convenience. They want to play on their console, in the living room with the big screen, and they don't want to fuck around with torrenting ISOs and hacking their machine so it can play copied games. Next to convenience, morality takes a distant second place; they probably pirate music and movies without hesitation. But fans of Cr…

I, for one, will certainly buy it. I am a programmer myself and I want other people to pay money for my work--hence, I can't justify not paying for other people's work. I also believe that polishing up a game is just about the most agonizing--and important--work there is (in the games industry). Polish makes all the difference in games. Downoading a pirated pre-release, under-polished version of a game is getting you…

I am a programmer in the game industry. Games I have worked on have sold millions of copies. That said, I've pirated plenty of things when the convenience made up for the dubious morality of it. I'm not proud of it or justifying it but that's how it goes.

Since Steam took off, I haven't pirated a single PC game. In fact, I've only played a third of the games in my Steam library because the sales have made it so easy and enticing to buy on a whim. Close the convenience gap and offer extra benefits and you can easily turn most normal middle-class adults like myself into happy paying customers.

> Downoading a pirated pre-release, under-polished version of a game is getting you a sub-par, less fun version of the game and thus undermines the very reason to play the game: to have fun.

That is correct. But if you think this will prevent most fans who have been eagerly waiting for the game then you are mistaken. It's the short-sightedness of human nature.

Re: Crysis (EA game) leak

#14
"Piracy continues to damage the PC packaged goods market"

That sounds quite oddly phrased. Why is it not "the PC gaming market" or something to that effect? Why should anyone care about a specific distribution model?

Re: Crysis (EA game) leak

#15
post #8

Earlier quoted context omitted.

My recollection of this is...The person who leaked HL2 actually hacked into Valve's network and could not find anything that could be considered a game, just a bunch of tech demos and assets (I downloaded and played the E3 demo). He essentially announced that Valve was lying to the public about their progress on HL2 right before the originally scheduled release date and delay. I believe Steam was announced before the…

It was released well before the HL2 release, because I remember having HL2 pre-downloaded for day of release.

Steam in various forms had existed for a while; firstly in 2002 as a more efficient distribution engine for Counter Strike then to provide authentication and matchmaking for the HL1 multiplayer after Valve's publisher Sierra planned to turn off their servers in 2004. They offered upgrades for all old HL1 cdkeys to a steam account and then started selling their games (I think Counter Strike: Condition Zero was the first new release) through it too... which wasn't appreciated by Sierra: http://en.wikipedia.org/wiki/Valve_Corporation#Valve_vs_Vive...

Re: Crysis (EA game) leak

#16
post #7

That's a weirdly worded paragraph. The first three sentences are fine, then the fourth sentence is marketing copy awkwardly squeezed in ("Nanosuit lets you be the weapon as you defend NYC from an alien invasion"), then closes with a generic statement about piracy. Will be interesting to see what effects this has, though. Apart from the simple fact of early availability to pirates, these kinds of leaks can change the…

A similar thing happened many years ago when an early version of Half-Life 2 got leaked. Reaction was tepid at best, Valve went back and basically re-made the entire game (delaying an already delayed game for substantially longer), but ultimately resulting in an award-winning game with an amazing (for the time) new engine. The pirating of the leak was of course highly illegal, but you could easily argue that Valve wo…

I had hours of fun with that leaked HL2 tech demo that was essentially a room with a pool of water and a bunch of physics objects to weld together and throw around. Heightened my desire to buy the finished game greatly.

Re: Crysis (EA game) leak

#18
Ultimately I think this is very unfortunate. I seem to remember reading that Crytek said that they were releasing Crysis 2 on consoles as well as on PC due to the high piracy the original Crysis had (the original being a PC exclusive, and piracy on consoles being much less than on PC).

Something like this could be the straw breaking the camel's back for Crytek releasing their next game on PC (and I don't blame them).

Re: Crysis (EA game) leak

#19

That's a weirdly worded paragraph. The first three sentences are fine, then the fourth sentence is marketing copy awkwardly squeezed in ("Nanosuit lets you be the weapon as you defend NYC from an alien invasion"), then closes with a generic statement about piracy. Will be interesting to see what effects this has, though. Apart from the simple fact of early availability to pirates, these kinds of leaks can change the…

I highly disliked Far Cry, it was the epitome of graphics over gameplay. The graphics were astounding, but the gameplay was a tedious uncoordinated piece of crap. Story basically had all the point of a Mario game, stealth didn't exist as the AI could seemingly spot you from 200ft away with their backs turned (maybe a little exaggeration). I disliked the game so much that I've essentially avoided any game with 'Cry' i…

> I disliked the game so much that I've essentially avoided any game with 'Cry' in it since playing Far Cry.

Somewhat irrational, since Crysis plays differently and the sequels to Far Cry were developed by different company.

I guess that's brand power for you.

Re: Crysis (EA game) leak

#20
post #7

That's a weirdly worded paragraph. The first three sentences are fine, then the fourth sentence is marketing copy awkwardly squeezed in ("Nanosuit lets you be the weapon as you defend NYC from an alien invasion"), then closes with a generic statement about piracy. Will be interesting to see what effects this has, though. Apart from the simple fact of early availability to pirates, these kinds of leaks can change the…

A similar thing happened many years ago when an early version of Half-Life 2 got leaked. Reaction was tepid at best, Valve went back and basically re-made the entire game (delaying an already delayed game for substantially longer), but ultimately resulting in an award-winning game with an amazing (for the time) new engine. The pirating of the leak was of course highly illegal, but you could easily argue that Valve wo…

There was, and is, a lot of FUD about the HL2 leak. One of the confusing factors is that there were actually multiple leaks - at first it was "they just stole some code which no one can get to compile" and by the end it was "there are playable levels". Basically everything Valve had at the time was leaked it seemed - there was a huge amount of assets, a fairly complete engine, multiple levels including bits of the now-infamous E3 demonstration.

The reason it was delayed is, quite simply, that it was nowhere near ready, and I think this would have happened with or without the leak. Valve aren't exactly renowned for releasing on time, there's no way they would have released an unpolished game just for the sake of a deadline.

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