Video Gaming Will Take Over
11–20 of 310 posts
Re: Video Gaming Will Take Over
#12Games are just the forefront to interactive media. Apps are getting "gamified" and pretty much anything that can be interactive will be because it's the next level as far as creative and communication medium. At first it was just paintings etc, then photography, then film, and now games which is really interactive digital content.
Curmudgeon, here. Why do books, paintings, photos, and film exist at all anymore? Maybe because we don't all want everything "interactive" all the time.
Re: Video Gaming Will Take Over
#13>Cloud gaming means you will be able to take your game “everywhere” and avoid dreaded 20-minute updates before you can start playing. Doubt. In the same way that movies on PSP had this idea in mind but fell flat on it's face, games are strongly tied to the format and environment in which you consume them. FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount o…
Re: Video Gaming Will Take Over
#14>Cloud gaming means you will be able to take your game “everywhere” and avoid dreaded 20-minute updates before you can start playing. Doubt. In the same way that movies on PSP had this idea in mind but fell flat on it's face, games are strongly tied to the format and environment in which you consume them. FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount o…
I know the games have been tweaked for the format but not by much, at least in the instance of Minecraft.
The virtual controls infuriate me but they're tapping and swiping away building some complex creations. They do this in the middle of a family social, necks bent, staring down at the screen. The only time they look away is when the iPad runs out of juice.
Re: Video Gaming Will Take Over
#15For a medium that has growing revenue, the major players and properties are attempting increasingly manipulative, desperate, awful, and addictive mechanisms to squeeze more revenue.
Case in point: modern console games have been trying to avoid pushing loot box mechanics as much as possible. (mobile gacha games are a bit more complicated, but even those have been made substantially less greedy)
Re: Video Gaming Will Take Over
#16>Cloud gaming means you will be able to take your game “everywhere” and avoid dreaded 20-minute updates before you can start playing. Doubt. In the same way that movies on PSP had this idea in mind but fell flat on it's face, games are strongly tied to the format and environment in which you consume them. FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount o…
This article discusses many of the pain points Google Stadia was supposed to solve, but didn't mention that Stadia has had significant issues since (e.g. input latency, bandwidth consumption) that the positives do not offset.
Re: Video Gaming Will Take Over
#17While I think games are an underused medium for advertising and promoting, I'm not sure about any claim of it "taking over." Mobile games on the rise and all that, blah blah. From my own experience, as my purchasing power has grown, my gaming time has declined. I did play a lot of Breath of the Wild. However, I have another couple of games I'd like to play, but I just don't have the time.
Re: Video Gaming Will Take Over
#18> more about creating an environment that audiences never want to leave and which constantly sucks them back in
Is basically why I decided to never play a game again. I just won't.
And also why I am getting stressed when I see partner starting a game, cause periods of addiction and consequential sleep deprivation and all that suck not just for gamer.
Re: Video Gaming Will Take Over
#19>Cloud gaming means you will be able to take your game “everywhere” and avoid dreaded 20-minute updates before you can start playing. Doubt. In the same way that movies on PSP had this idea in mind but fell flat on it's face, games are strongly tied to the format and environment in which you consume them. FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount o…
I agree as well though, keyboard and mouse is the superrior interface for me.
Re: Video Gaming Will Take Over
#20According to some Google research, there are typically around eight million concurrent fortnite players, which implies for every two people watching The Bachelor, there are three people playing fortnite.
(Edited: I made a major math error in that Bachelor is a special weekly event, and those fortnite events pull more like 10M concurrent, whereas I was comparing regular gameplay numbers. So comparing "weekly special events" across media formats, its more like there's about five fortnite players for every two bachelor viewers.)
The odds of a water cooler conversation about "So... tilted towers, or the dusty divot?" are about 50% more likely to be successful than something Bachelor inspired like "So... Peter or Colton?"
(edit: actual number closer to 250% as per above edit. In summary you can ignore legacy media and just talk about modern video games when you're trying to socialize, especially if both parties are non-senior citizens)
I will say the pacing of the experience is kinda the same; about 99% waiting and listening to sizzle, and about 1% steak where its actually interesting.