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Nostalgia for Minecraft

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11–20 of 146 posts

Re: Nostalgia for Minecraft

#11
post #6

It’s frustrating how Minecraft’s potential hasn’t been realized under Microsoft. The game has such huge potential and tremendous goodwill, and it’s been so stagnant since the acquisition.

I don't know. They've added a ton of underwater content, new structures, mobs (bees, foxes, llamas, phantoms, drowns, etc), sunken ships and treasure maps.

If anything, they've had a better release cycle since the acquisition.

Re: Nostalgia for Minecraft

#12
Ten years ago, my kinds were all under 12, and I discovered Minecraft from a message on a forum. So different, relaxing and engaging. And such blocky, bad graphics compared to the drive to 3d photo-realism that seemed to be the story in most games. All of my kids have discovered Minecraft on their own. I figured if Dad recommends it, that it is instantly cringy.

Four girls, one boy and all of them love it. Ages 10-22. Roblocks? Not so much.

Re: Nostalgia for Minecraft

#14
post #3

A multiplayer persistent world like Minecraft with physics would be amazing, and probably replicate Minecraft's success. e.g. If I chop down a tree at the top of a hill it could roll down and potentially wreck your house. Or causing cave-ins and avalanches from indiscriminate mining. Building dams and rerouting rivers. Building realistic defenses and then siege weapons. Fun Add in critter breeding and predation for d…

You may be interested in TerraFirmaCraft ( https://terrafirmacraft.com/f/info ), then. It's a Minecraft mod that tries to increase the realism of the game, I don't know if there are avalanches or tree rolling mechanisms, yet the mining system is greatly changed to include cave ins and other structural changes. "TFC has thrown out Vanilla generation and started on a fresh slate. Sea-level has been raised to twice the…

I believe there is also an aspect of food spoiling if you keep it in your inventory for too long too, along with stats for protein, carbs, etc.

Re: Nostalgia for Minecraft

#15
post #14

Earlier quoted context omitted.

You may be interested in TerraFirmaCraft ( https://terrafirmacraft.com/f/info ), then. It's a Minecraft mod that tries to increase the realism of the game, I don't know if there are avalanches or tree rolling mechanisms, yet the mining system is greatly changed to include cave ins and other structural changes. "TFC has thrown out Vanilla generation and started on a fresh slate. Sea-level has been raised to twice the…

I believe there is also an aspect of food spoiling if you keep it in your inventory for too long too, along with stats for protein, carbs, etc.

Keeping bad meat in your inventory should infect everything else.

A fact you could [ab]use by sneaking it into other players' inventories.

Re: Nostalgia for Minecraft

#16
post #3

A multiplayer persistent world like Minecraft with physics would be amazing, and probably replicate Minecraft's success. e.g. If I chop down a tree at the top of a hill it could roll down and potentially wreck your house. Or causing cave-ins and avalanches from indiscriminate mining. Building dams and rerouting rivers. Building realistic defenses and then siege weapons. Fun Add in critter breeding and predation for d…

Never let realism get in the way of game play...

Re: Nostalgia for Minecraft

#17
post #16
post #3

A multiplayer persistent world like Minecraft with physics would be amazing, and probably replicate Minecraft's success. e.g. If I chop down a tree at the top of a hill it could roll down and potentially wreck your house. Or causing cave-ins and avalanches from indiscriminate mining. Building dams and rerouting rivers. Building realistic defenses and then siege weapons. Fun Add in critter breeding and predation for d…

Never let realism get in the way of game play...

[deleted]

Re: Nostalgia for Minecraft

#18
post #10
post #6

It’s frustrating how Minecraft’s potential hasn’t been realized under Microsoft. The game has such huge potential and tremendous goodwill, and it’s been so stagnant since the acquisition.

Stagnant? I don't think you play or know the game at all.

Would you mind reviewing the site guidelines and sticking to them when posting here? Personal attacks aren't ok on HN. But more interesting is: "Please don't post shallow dismissals, especially of other people's work. A good critical comment teaches us something." If you know more than another commenter, the best way to express that is to share some of what you know, so we all can learn.

https://news.ycombinator.com/newsguidelines.html

Re: Nostalgia for Minecraft

#20

It annoys me when people call Roblox a game. It's an engine and a platform. It's like calling Unity or Unreal Engine a game.

I've also found that people tend to underestimate the development tools Roblox gives. There are games on Roblox that have external web APIs for managing servers, games that circumvent the standard "player model" and instead opt for an entirely different appearance, games that make use of the GUI tools given in meticulous ways...

Roblox does a fantastic job at giving creative young minds an opportunity to expand on their ideas — something very few other "games" accomplish.

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