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Apple has paid over $2 billion to app developers, $12 billion to record labels

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11–20 of 29 posts

Re: Apple has paid over $2 billion to app developers, $12 billion to record labels

#11
post #5

Jobs reported $1,000M to developers in the lifetime of the app store in Jun '10, so that's for the first two years. (~$1,400M gross revenue)[1] Now asymco has that doubling to $2,000M in the following 7 months. It's possible, I suppose, but seems quite optimistic. I don't have the numbers in front of me, but I think it's safe to say that iOS installed base hasn't doubled in the last seven months. I think I recall iOS…

The smartphone market is exploding (esp. in the rest of the world), so even if Apple's market share stay the same, they will sell a lot more iPhones.

The CDMA iPhone will expand the market even more: think China.

Re: Apple has paid over $2 billion to app developers, $12 billion to record labels

#12
post #9

Think about this rationally: How much software do you actively use on your computer? I use perhaps 20 types of software. In total, I may have used 50 or 60 different software in my life. In contrast, I have about 4000 songs. One conclusion that one could make from that is that the app market will stop growing at some point because people will have the software they need. Seems like the logical step. But I'm in the ap…

Are your apps mostly free or paid?

Re: Apple has paid over $2 billion to app developers, $12 billion to record labels

#13
post #9

Think about this rationally: How much software do you actively use on your computer? I use perhaps 20 types of software. In total, I may have used 50 or 60 different software in my life. In contrast, I have about 4000 songs. One conclusion that one could make from that is that the app market will stop growing at some point because people will have the software they need. Seems like the logical step. But I'm in the ap…

Apps as entertainment, for most of us probably the complete opposite of eating your own dog food.

Re: Apple has paid over $2 billion to app developers, $12 billion to record labels

#14
post #9

Think about this rationally: How much software do you actively use on your computer? I use perhaps 20 types of software. In total, I may have used 50 or 60 different software in my life. In contrast, I have about 4000 songs. One conclusion that one could make from that is that the app market will stop growing at some point because people will have the software they need. Seems like the logical step. But I'm in the ap…

Don't forget that at the moment an "App" is also equivalent to a website.

Re: Apple has paid over $2 billion to app developers, $12 billion to record labels

#15
post #9

Think about this rationally: How much software do you actively use on your computer? I use perhaps 20 types of software. In total, I may have used 50 or 60 different software in my life. In contrast, I have about 4000 songs. One conclusion that one could make from that is that the app market will stop growing at some point because people will have the software they need. Seems like the logical step. But I'm in the ap…

Apps as entertainment, for most of us probably the complete opposite of eating your own dog food.

Your dogfood can be in the back-end analytics systems you build.

Re: Apple has paid over $2 billion to app developers, $12 billion to record labels

#16
post #12
post #9

Think about this rationally: How much software do you actively use on your computer? I use perhaps 20 types of software. In total, I may have used 50 or 60 different software in my life. In contrast, I have about 4000 songs. One conclusion that one could make from that is that the app market will stop growing at some point because people will have the software they need. Seems like the logical step. But I'm in the ap…

Are your apps mostly free or paid?

70% are free I think, and drive traffic to the other 30%.

Re: Apple has paid over $2 billion to app developers, $12 billion to record labels

#18
post #5

Jobs reported $1,000M to developers in the lifetime of the app store in Jun '10, so that's for the first two years. (~$1,400M gross revenue)[1] Now asymco has that doubling to $2,000M in the following 7 months. It's possible, I suppose, but seems quite optimistic. I don't have the numbers in front of me, but I think it's safe to say that iOS installed base hasn't doubled in the last seven months. I think I recall iOS…

iOS market share only growing by 2%? that subjectively feels wrong, and based only on iPhone growth (and it feels too small for that). In June '10, Jobs would have reported on iOS 3-based sales for iPhone, iPod touch, and merely 3 months of U.S. iPad device count.

Fast forward 7 months and you've got iOS 4 devices and iPads worldwide, spurring different sorts of sales at what feel to me like slightly higher price points (I pay a bit more for iPad or Universal apps than iPhone-only apps).

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