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I built a wind map with WebGL (2017)

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Re: I built a wind map with WebGL (2017)

#13
post #7

(This is a bit off-topic from the subject of the article about particular methodology of rendering data as opposed to usage of these kind of wind maps) I worked on X’s project loon in operations for a spell. We were interacting with balloons in flight regularly. The referenced nullschool wind map was unendingly useful. Something I always wanted for using nullschool or other similar publicly available “tools” was more…

I briefly looked into this, and from what I remember these were all always based on the "satellite" based wind models which were interpolations of predictions at a very low resolution based on infrared. Winds aloft, as I'm sure you know, are often measured by radiosondes, but the subtle thing being that these samplings only make it into aeronautical forecasts, and at least in the US, stay US only, and don't bubble up…

I really don't know if it's open to the public or not but windguru definitely has the dataset that you described. You might want to contact them to figure it out :)

Re: I built a wind map with WebGL (2017)

#14
Slightly offtopic, but the windy.com service referenced in the article is really a fantastic resource if you learn to use it properly. I rely on it for paragliding a lot, the animated winds are much easier to understand for the brain than static map. Comparing different weather models helps to assess the accuracy of the prediction.

Re: I built a wind map with WebGL (2017)

#16
post #14

Slightly offtopic, but the windy.com service referenced in the article is really a fantastic resource if you learn to use it properly. I rely on it for paragliding a lot, the animated winds are much easier to understand for the brain than static map. Comparing different weather models helps to assess the accuracy of the prediction.

http://windy.com

Re: I built a wind map with WebGL (2017)

#17
post #14

Slightly offtopic, but the windy.com service referenced in the article is really a fantastic resource if you learn to use it properly. I rely on it for paragliding a lot, the animated winds are much easier to understand for the brain than static map. Comparing different weather models helps to assess the accuracy of the prediction.

Its too bad windy dropped the 3D map view / globe. Looking at the poles was mesmerizing and insightful. Oh well. Happy landings btw.

Re: I built a wind map with WebGL (2017)

#18

(This is a bit off-topic from the subject of the article about particular methodology of rendering data as opposed to usage of these kind of wind maps) I worked on X’s project loon in operations for a spell. We were interacting with balloons in flight regularly. The referenced nullschool wind map was unendingly useful. Something I always wanted for using nullschool or other similar publicly available “tools” was more…

I'm sure, you could buy it from [energy&meteo systems](https://www.energymeteo.com), if you really needed it. If you go to their homepage and click on the fourth button "Meteo Data", there's even a similar visualisation.

They definitely have the technology to calculate the wind at any height using different weather models (like the German ICON, the European IFS, or the American/NOAA GFS).

Re: I built a wind map with WebGL (2017)

#19
post #7

(This is a bit off-topic from the subject of the article about particular methodology of rendering data as opposed to usage of these kind of wind maps) I worked on X’s project loon in operations for a spell. We were interacting with balloons in flight regularly. The referenced nullschool wind map was unendingly useful. Something I always wanted for using nullschool or other similar publicly available “tools” was more…

I briefly looked into this, and from what I remember these were all always based on the "satellite" based wind models which were interpolations of predictions at a very low resolution based on infrared. Winds aloft, as I'm sure you know, are often measured by radiosondes, but the subtle thing being that these samplings only make it into aeronautical forecasts, and at least in the US, stay US only, and don't bubble up…

The nee aeolus satellite is measuring wind speeds aloft directly with laser https://en.m.wikipedia.org/wiki/ADM-Aeolus

Re: I built a wind map with WebGL (2017)

#20

(This is a bit off-topic from the subject of the article about particular methodology of rendering data as opposed to usage of these kind of wind maps) I worked on X’s project loon in operations for a spell. We were interacting with balloons in flight regularly. The referenced nullschool wind map was unendingly useful. Something I always wanted for using nullschool or other similar publicly available “tools” was more…

The tools only visualize what data is available. The model doesn’t forecast wind speeds at arbitrary altitudes, only at a some predefined levels
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