This is a game I created with 2 other students for Mozilla's Game On competition. It works best in Chrome or Safari, but is generally playable in Firefox 4. If you sign up for an account, you can make your own levels and share your levels page with anyone!
RAPT: A physics-intensive HTML5 Platformer
11–20 of 21 posts
Re: RAPT: A physics-intensive HTML5 Platformer
#12Earlier quoted context omitted.
I really like the look and feel of the game, kudos! I am, however, struggling to manage two players at once. Is it meant to be played by two people on a single keyboard? Are any of the levels single-player?
Yeah, it's meant to be a two-player game. It's really tough to play alone! We're looking into networked play, though we can't modify the live site while the Game On judging is in progress.
I feel that the experience of controlling both robots was very interesting though. The split-screen behavior worked very nicely for that.
Re: RAPT: A physics-intensive HTML5 Platformer
#13This is a game I created with 2 other students for Mozilla's Game On competition. It works best in Chrome or Safari, but is generally playable in Firefox 4. If you sign up for an account, you can make your own levels and share your levels page with anyone!
Re: RAPT: A physics-intensive HTML5 Platformer
#14I probably would have kept playing if there was a single player version.
Re: RAPT: A physics-intensive HTML5 Platformer
#15This is a game I created with 2 other students for Mozilla's Game On competition. It works best in Chrome or Safari, but is generally playable in Firefox 4. If you sign up for an account, you can make your own levels and share your levels page with anyone!
This is amazing, that you're able to maintain 60 fps for all the madness that is going on. Good luck!!
Re: RAPT: A physics-intensive HTML5 Platformer
#16Re: RAPT: A physics-intensive HTML5 Platformer
#17This is a game I created with 2 other students for Mozilla's Game On competition. It works best in Chrome or Safari, but is generally playable in Firefox 4. If you sign up for an account, you can make your own levels and share your levels page with anyone!
This project is far and away the best thing to ever come out of CS32 at Brown. The HTML5 version is more than enough forgiveness for neglecting to to reply to the e-mail I sent you on May 18, 2010. ;)
Re: RAPT: A physics-intensive HTML5 Platformer
#18Earlier quoted context omitted.
This project is far and away the best thing to ever come out of CS32 at Brown. The HTML5 version is more than enough forgiveness for neglecting to to reply to the e-mail I sent you on May 18, 2010. ;)
It's pretty great, though if I had a Solaris box handy I might pit it against the networked multiplayer Zelda game a CS32 team wrote in '97. ;-)
Re: RAPT: A physics-intensive HTML5 Platformer
#19Earlier quoted context omitted.
This is amazing, that you're able to maintain 60 fps for all the madness that is going on. Good luck!!
The performance is quite good. Is the source (the unminified version) available anywhere?
Re: RAPT: A physics-intensive HTML5 Platformer
#20This is a game I created with 2 other students for Mozilla's Game On competition. It works best in Chrome or Safari, but is generally playable in Firefox 4. If you sign up for an account, you can make your own levels and share your levels page with anyone!
This project is far and away the best thing to ever come out of CS32 at Brown. The HTML5 version is more than enough forgiveness for neglecting to to reply to the e-mail I sent you on May 18, 2010. ;)