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Emergent Tool Use from Multi-Agent Interaction

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Re: Emergent Tool Use from Multi-Agent Interaction

#11
This is incredible. The various emergent behaviors are fascinating. I remember being amazed a decade ago by the primitive graphics in artificial life simulators like Polyworld:

https://en.wikipedia.org/wiki/Polyworld

https://www.youtube.com/watch?v=_m97_kL4ox0&t=9m43s

It seems that OpenAI has a great little game simulated for their agents to play in. The next step to make this even cooler would be to use physical, robotic agents learning to overcome challenges in real meatspace!

Re: Emergent Tool Use from Multi-Agent Interaction

#12

This is incredible. The various emergent behaviors are fascinating. I remember being amazed a decade ago by the primitive graphics in artificial life simulators like Polyworld: https://en.wikipedia.org/wiki/Polyworld https://www.youtube.com/watch?v=_m97_kL4ox0&t=9m43s It seems that OpenAI has a great little game simulated for their agents to play in. The next step to make this even cooler would be to use physical, ro…

hmm, yes in the story I'm envisioning the AIs don't wipe out humanity because they have achieved sentience, but just because it turns out killing all humans is an optimizing component of solving some other problem.

Re: Emergent Tool Use from Multi-Agent Interaction

#15

This is incredible. The various emergent behaviors are fascinating. I remember being amazed a decade ago by the primitive graphics in artificial life simulators like Polyworld: https://en.wikipedia.org/wiki/Polyworld https://www.youtube.com/watch?v=_m97_kL4ox0&t=9m43s It seems that OpenAI has a great little game simulated for their agents to play in. The next step to make this even cooler would be to use physical, ro…

hmm, yes in the story I'm envisioning the AIs don't wipe out humanity because they have achieved sentience, but just because it turns out killing all humans is an optimizing component of solving some other problem.

Asimov 3 rules as the final policy when making decisions should sort this problem out. This assumes that the rules cannot be changed by the AI.

Re: Emergent Tool Use from Multi-Agent Interaction

#16

As always, crazy interesting stuff coming out of OpenAI! This is the type of stuff that amazes me - I really wish I had more of an opportunity to play with AI/ML in my day to day work.

> I really wish I had more of an opportunity to play with AI/ML in my day to day work.

Anyone who feels this way — we're hiring :)! https://openai.com/jobs/.

(Also if I can answer any questions about OpenAI, feel free to ping me at gdb@openai.com.)

Re: Emergent Tool Use from Multi-Agent Interaction

#17
post #15

Earlier quoted context omitted.

hmm, yes in the story I'm envisioning the AIs don't wipe out humanity because they have achieved sentience, but just because it turns out killing all humans is an optimizing component of solving some other problem.

Asimov 3 rules as the final policy when making decisions should sort this problem out. This assumes that the rules cannot be changed by the AI.

> This assumes that the rules cannot be changed by the AI.

And sidesteps the fact that many of Asimov's stories were precisely about robots finding ways around these rules :)

Re: Emergent Tool Use from Multi-Agent Interaction

#19

This is incredible. The various emergent behaviors are fascinating. I remember being amazed a decade ago by the primitive graphics in artificial life simulators like Polyworld: https://en.wikipedia.org/wiki/Polyworld https://www.youtube.com/watch?v=_m97_kL4ox0&t=9m43s It seems that OpenAI has a great little game simulated for their agents to play in. The next step to make this even cooler would be to use physical, ro…

hmm, yes in the story I'm envisioning the AIs don't wipe out humanity because they have achieved sentience, but just because it turns out killing all humans is an optimizing component of solving some other problem.

I think we humans have already solved this problem you describe... we call them laws. We use these laws to prevent people doing bad things, and I see no reason why they can't be described to an AI to drive its behavior to one that isn't going to end humanity .

for the most part. fingers crossed.

Re: Emergent Tool Use from Multi-Agent Interaction

#20
The animations are nice, compared to a default visualization with dots and lines moving around. Was this done just for the public release, or was it worth it to researchers to have an eye-pleasing visualization while doing the experiments?
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