> nvim_open_win: create floating windows (and external, for supporting UIs) I've been running 0.4.0 since it came out for this feature. Also I recommend you check out coc.vim for the best completer. It uses the same language server protocol that VS Code uses (and many of the plugins for coc.vim are forked fr VS Code plugins)
Neovim v0.4.0
11–20 of 168 posts
Re: Neovim v0.4.0
#12Re: Neovim v0.4.0
#13I'll just leave a shameless plug for my neovim GUI project here: https://github.com/vhakulinen/gnvim . It has a WIP PR[1] for implementing multigrid support, which would allow features such as scrollbars. There are many other GUIs too, such as oni/oni2, gonvim, neovim-gtk and neovim-qt. Extensive list can be found here: https://github.com/neovim/neovim/wiki/Related-projects#gui 1: https://github.com/vhakulinen/gnvim/…
VSCode with vim plugin handles this well with the Use Ctrl Keys option set. If you're in insert mode, ctrl + v will paste, otherwise ctrl + v will start visual mode. If you are selecting text, ctrl + c will copy.
Re: Neovim v0.4.0
#14I'll just leave a shameless plug for my neovim GUI project here: https://github.com/vhakulinen/gnvim . It has a WIP PR[1] for implementing multigrid support, which would allow features such as scrollbars. There are many other GUIs too, such as oni/oni2, gonvim, neovim-gtk and neovim-qt. Extensive list can be found here: https://github.com/neovim/neovim/wiki/Related-projects#gui 1: https://github.com/vhakulinen/gnvim/…
Both neovim-gtk & gnvim are great but don't integrate nicely with standard ctrl + c, ctrl + v actions which is super frustrating. VSCode with vim plugin handles this well with the Use Ctrl Keys option set. If you're in insert mode, ctrl + v will paste, otherwise ctrl + v will start visual mode. If you are selecting text, ctrl + c will copy.
Adding a bazillion one-off options like "Use Ctrl Keys" to avoid creating mappings, defeats the purpose of using vim, since creating mappings is the bare minimum way to configure it. (But Vim did so anyways for Windows, in the form of the "mswin.vim" plugin, which is enabled by default, causing confusion for users expecting vim to behave like vim.)
Re: Neovim v0.4.0
#15What are the most notable improvements over vim that the authors of neovim speak of? https://neovim.io
1) In visual mode you have a block cursor and in insert mode it is a |.
2) With ':set inccommand=nosplit' you get live previews for substitution calls. For example :%s/foo/bar/ will update your foos on screen whilst you type the command.
Otherwise it is pretty much a drop-in replacement without issues.
Re: Neovim v0.4.0
#16I'll just leave a shameless plug for my neovim GUI project here: https://github.com/vhakulinen/gnvim . It has a WIP PR[1] for implementing multigrid support, which would allow features such as scrollbars. There are many other GUIs too, such as oni/oni2, gonvim, neovim-gtk and neovim-qt. Extensive list can be found here: https://github.com/neovim/neovim/wiki/Related-projects#gui 1: https://github.com/vhakulinen/gnvim/…
Both neovim-gtk & gnvim are great but don't integrate nicely with standard ctrl + c, ctrl + v actions which is super frustrating. VSCode with vim plugin handles this well with the Use Ctrl Keys option set. If you're in insert mode, ctrl + v will paste, otherwise ctrl + v will start visual mode. If you are selecting text, ctrl + c will copy.
imap +
vmap y
Most probably you want this as well:
cmap +
Re: Neovim v0.4.0
#17What are the most notable improvements over vim that the authors of neovim speak of? https://neovim.io
Re: Neovim v0.4.0
#18Earlier quoted context omitted.
Are there any screenshots? What exactly is a "floating window"?
Floating windows: - Are real windows showing real buffers. No shortcuts, hacks, or compromises. - Can be (re)positioned, anchored, or "external" (if supported by the UI). - Support all features and API of normal windows, plus more. Screenshot showing floating window with 'winblend': https://twitter.com/Neovim/status/1145446583573594112 Yes, that screenshot shows Nvim in a terminal. The 'winblend' feature works in all…