Mac Apps With Beautiful Interfaces
11–20 of 47 posts
Re: Mac Apps With Beautiful Interfaces
#121. wunderlist. How is this beautiful? They crammed a wood-styled UI into OS X's standard window chrome. The toggle switches at the bottom are not the OS-provided ones and look like they're intended to match the iPhone app more than the OS they're running on. Things is a far better example here. 2. Reeder. See http://danielkennett.org/blog/2010/12/analysing-a-touch-to-d... 3. Sparrow. These are not OS X toolbar icons…
plus, wunderlist is open source:
Re: Mac Apps With Beautiful Interfaces
#13Daisy Disk isn't a new idea... the Windows Freeware 'Scanner' by Steffen Gerlach was the first I saw to implement this disk view 8-9 years ago. Still find that utility priceless to this day. http://www.steffengerlach.de/freeware/
Re: Mac Apps With Beautiful Interfaces
#14Daisy Disk isn't a new idea... the Windows Freeware 'Scanner' by Steffen Gerlach was the first I saw to implement this disk view 8-9 years ago. Still find that utility priceless to this day. http://www.steffengerlach.de/freeware/
Re: Mac Apps With Beautiful Interfaces
#15Re: Mac Apps With Beautiful Interfaces
#16Daisy Disk isn't a new idea... the Windows Freeware 'Scanner' by Steffen Gerlach was the first I saw to implement this disk view 8-9 years ago. Still find that utility priceless to this day. http://www.steffengerlach.de/freeware/
Re: Mac Apps With Beautiful Interfaces
#171. wunderlist. How is this beautiful? They crammed a wood-styled UI into OS X's standard window chrome. The toggle switches at the bottom are not the OS-provided ones and look like they're intended to match the iPhone app more than the OS they're running on. Things is a far better example here. 2. Reeder. See http://danielkennett.org/blog/2010/12/analysing-a-touch-to-d... 3. Sparrow. These are not OS X toolbar icons…
Re: Mac Apps With Beautiful Interfaces
#181. wunderlist. How is this beautiful? They crammed a wood-styled UI into OS X's standard window chrome. The toggle switches at the bottom are not the OS-provided ones and look like they're intended to match the iPhone app more than the OS they're running on. Things is a far better example here. 2. Reeder. See http://danielkennett.org/blog/2010/12/analysing-a-touch-to-d... 3. Sparrow. These are not OS X toolbar icons…
Re: Mac Apps With Beautiful Interfaces
#19Designers, please, if you are thinking of using wood paneling or shelves in your design, stop, move on to the next idea.
Re: Mac Apps With Beautiful Interfaces
#201. wunderlist. How is this beautiful? They crammed a wood-styled UI into OS X's standard window chrome. The toggle switches at the bottom are not the OS-provided ones and look like they're intended to match the iPhone app more than the OS they're running on. Things is a far better example here. 2. Reeder. See http://danielkennett.org/blog/2010/12/analysing-a-touch-to-d... 3. Sparrow. These are not OS X toolbar icons…
Jeez, where did you find this junk? Ridiculously lopsided and it reads like the Reeder's designer peed in author's morning coffee at some point.
> The user is moving towards those (quite small) buttons from a fair distance away, and are therefore likely to overshoot.
Likely to overshoot? Really? I take if buttons were larger, the user would just hit them with one flick of the wrist, no correction, not slowing down half way through, no undershooting or overshooting. Just one motion with a beautifully smooth acceleration curve every user is so striving for.
The app is optimized for better reading experience, and the blog guy makes no attempt to account for what the app's primary and routine usage is. It is - suprise - reading. Not clicking the buttons. Reading. Make buttons larger - and you just introduced extraneous visual noise and took away from the screen real estate in the app that (won't hurt repeating) is for reading.
> Someone came out with a Mac OS application that’s clearly a touch UI crowbarred into a point-and-click universe
Someone came out with a pretentious blog post crowbarred into a formal UX analysis format.
> This is NOT how to make Mac apps, guys.
And this is now not to... ah, nevermind.