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Gameboy Emulator for Emacs

github.com

11–20 of 31 posts

Re: Gameboy Emulator for Emacs

#11
post #10
post #2

These kind of awesome and strange project always confuses me: as a vim person, I deeply doubt if this Emacs is the text editor I heard before.

Emacs is not a text editor. Emacs is a portable programming platform and text editing is just the default application implemented on it.

Sounds like overkill to me.

Re: Gameboy Emulator for Emacs

#12
post #9
post #5

Earlier quoted context omitted.

> It’s an okay operating system, but it could use a good text editor. is an old meme. > I am not an emacs or vim user, but doesn't emacs support vim style editing(key bindings) or it supports just a subset of vim? it supports quite a bit via Evil. https://www.emacswiki.org/emacs/Evil

Or via doom emacs https://github.com/hlissner/doom-emacs

[deleted]

Re: Gameboy Emulator for Emacs

#13
post #3

Earlier quoted context omitted.

It’s an okay operating system, but it could use a good text editor.

I am not an emacs or vim user, but doesn't emacs support vim style editing(key bindings) or it supports just a subset of vim?

Emacs has the best implementation of vim.

Re: Gameboy Emulator for Emacs

#14
post #3

Earlier quoted context omitted.

It’s an okay operating system, but it could use a good text editor.

I am not an emacs or vim user, but doesn't emacs support vim style editing(key bindings) or it supports just a subset of vim?

Vim style is not Vim. Tons of editors and IDEs support Vim style key bindings. Not one of them works for me. Even evil mode, which has undeniably put the most effort into duplicating Vim features, breaks my expectations enough to be annoying and sending me back to Vim.

Re: Gameboy Emulator for Emacs

#16
post #11
post #10

Earlier quoted context omitted.

Emacs is not a text editor. Emacs is a portable programming platform and text editing is just the default application implemented on it.

Sounds like overkill to me.

Yet we have entire editors that do far less that require a entire web browser and take 100+ Meg's of ram to run.

Edit: gigabytes of ram.

Re: Gameboy Emulator for Emacs

#19

In the late 90ies, the joke was always that Emacs is short for Eight MBs And Constantly Swapping.

Or the world’s most advanced single-threaded OS.

In all seriousness, I'd prefer to edit code in Sublime Text, or if I want something on the CLI just use vim. All I really need when I'm messing with a bash script or something is some syntax highlighting and I'm happy.

Re: Gameboy Emulator for Emacs

#20
post #14

Earlier quoted context omitted.

I am not an emacs or vim user, but doesn't emacs support vim style editing(key bindings) or it supports just a subset of vim?

Vim style is not Vim. Tons of editors and IDEs support Vim style key bindings. Not one of them works for me. Even evil mode, which has undeniably put the most effort into duplicating Vim features, breaks my expectations enough to be annoying and sending me back to Vim.

How? Is there something fundamentally incompatible between Emacs and Vim commands that makes emulation slightly off?
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