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Why? If it is truly "in HTML5"... that implies there is not a server side component. If it is just grabbing the drawing from canvas and submitting it to the server, I'm not really impressed. And considering how slow it is now, I'm not sure what exactly to think. :/ edit: Yup, a quick run with Chrome shows that it is just sending a list of the strokes to the server. It explains the speed. I'm more interested in the al…
Hi, I am the author. There is actually no HTML5 involved. It's SVG+AJAX on the client side and Ruby on the server side, though a backend written in Haskell is nearly ready to be deployed. Gotta fight some memory leaks before I will switch though. I am planning for client side processing but there is some serious number crunching going on behind the scenes and I am still sceptical if Javascript can do it.
Are you using click data to model what people are drawing, or just to retrain the classifier? It's also not totally obvious you should click the right one — I only realised after I started writing this comment.
Also, I noted Greek letters are displayed in italics. Did you train on italics only for? People don't tend to write italics, which might be why Greek letters are not matching well for me.